Whizbang Dustyboots
Gnometown Hero
Do these adventures ever get released to the public after game day?
Nate Jones said:I just finished a google search to see if there was any other gms concerned about this brief adventure's riddle. I'm set to gm a game on the 7th and just recieved my adventure book. When I first read through the booklet, I noted that the riddle didn't look particularly inspiring, but didn't really give it much thought after that.
[sblock]After a couple of reads, however, the riddle still appears quite drab, and furthermore, I can't see any way it won't just cause game-halting frustration. It's just a bad riddle--neither being particularly witty, nor solvable by the target audience. I assume most of the Game Day players will either be new to DnD in general, or inexperienced with 4th edition. I don't know how I could expect any of them to know esoteric facts about gods described in books they have, by all assumptions, never read (Bahamut=Sire? I've been playing in and out of Greyhawk for over eight years, and I couldn't figure that out. How can I expect my players to do better?). If the hints are all but required, isn't that a sign of a poor riddle? And furthermore, the solution is corny in the epitomy of that cringe-worthy fashion.[/sblock]
Does anyone have any suggestions for fixing this riddle? Should I just replace it altogether with a different, and assuredly better one? Am I even allowed to mess with the adventure to this extent?
Forge said:I had to pretty much spoon feed them more hints until they finally figured it out.
Tallarn said:I am going to make a slight change to the wording:
MortalPlague said:I think that might just do it. I've mulled the riddle over (because I like having a riddle in the first chamber, it's nice to have a dungeon that's not strictly combat), but no inspiration has struck.
[sblock]I think a combination of the slight change in the wording and putting down tokens on the battlemat to represent the statues would help. Knowing that the little statues are moveable was a challenge for my group, so I'm going to be sure to stress that for the game day event.
The other change I'm going to implement is this; I'll have Helvac make an appearance in the hobgoblin room. He's going to tell the hobgoblins to "take care of this nuisance", maybe spout a one-liner, then disappear deeper into the dungeon. That way the PCs know the face of their enemy.[/sblock]