D&D Goes International

I'll leave Georgia to one of the true natives, if there are any. Let's go with my hometown, Chicago:

1. We play in the bleachers at Wrigley Field.
2. But we need plenty of paperweights since it's so windy all the time.
3. If your character dies, it's ok, there's always next year.
4. As the guy in charge, the DM is corrupt. He must be bribed in order to get anything done.
5. If we have a problem with the DM that needs to be resolved we turn to Oprah for advice.
6. In our gameworld gangs rule. Al Capone heads the Thieves' Guild. The nobility are either Vice Lords or Latin Kings. The clergy are Black Gangster Disciples.
7. We don't have wands of fireballs. We have Tommy Guns.
8. Michael Jordan heads up our pantheon.
 

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Actually, in NJ the games go as follows:
1. All Dead PC's are buried beneath a local game stadiums scoring apparatus.
2. All italian gamers pay homage to the god Ma'Afia
3. All female characters must ave big hair and like to congregate around Mauls...
4. Every road is a toll road
5. Any character not from NJ is run out of town on a rail
6. All characters are ALWAYS referred to as New Yorkers by anyone from out of the area.

(For some odd reason, New Jersey does not exist in the country's collective unconcious, only NY does)
 

In Detroit:
  1. We couldn't use dice until recently, when Detroit relaxed the casino laws. Now we have to use big red dice with big white pips. Before, we used to have to pop across the river to game in Windsor, ON.
  2. You can't play in Detroit without first joining the Playa's Union. DM's don't count -- they're management. Occasionally, we do have players' strikes, and every three years the DMs and players have to renegotiate their contracts.
  3. There are two acceptable playing environments -- up north, where you might be shot by Ted Nugent, and downtown, where you might be shot by everyone else.
  4. The "dungeons" and "ruins" you explore are actual real locations in downtown Detroit.
  5. All bards must be rappers or Motown singers. Being white and having a clever name like "Skittle" or some other type of candy is optional. So is being related to Michael Jackson or Madonna.
  6. The PCs must occasionally compete with other groups of PCs. The fans of PCs occasionally get into embarrasing fights with the fans of other PCs, especially if they're at the local lord's Palace and the other group is called The Pacers. And don't even get started on the fans of the Red Wings -- surely half-fiends or half-red dragons if I ever saw any.
  7. The iconic storyline in Detroit is the attempt to find the mysterious murderer of an ancient ruler known as Hoffa. No one has ever been able to make it through that meat-grinder -- it makes Tomb of Horrors look like a carnival ride.
 
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In Texas:

1. We ride to games on horseback.
2. Games are held around a campfire under the night sky after a long day herding cattle.
3. We snack on tortilla chips and salsa and drink beer or whiskey.
4. If anyone brings salsa from New York City, he is immediately strung up.
5. Dice cheats are branded on their first offense (one reason for the camp fire) and strung up on the second. We don' take too kindly to their kind around here.
6. Regardless of game, all PCs (just like their players) are required to carry a sixgun -- it's a state law.
7. Rangers are known as "cowboys" and can summon a horse at 1st level. Their two weapon fighting style works with two sixguns. They can eventually try for the "Texas Ranger" PrC that makes them capable of dealing with overwhelming odds, such as an entire rioting populace.
8. Clerics are called "preacher man", or "revren" or "pastor".
9. Aristiocrats are called "Oilmen" and get huge starting wealth bonuses.
10. Druids and Elves are generally called "hippies". Elven druids are called 'durn hippies' and told to 'git back to Austin, dangit'.
11. Barbarians are called "Roughnecks"
12. Wizards are generally called "college boy" or, if female, "school marm".
13. Paladins are called "two-fisted preachers"
14. Rogues generally known as "low-down, dirty bushwhacker"
15. Bards who play a piano are known as 'Pian-e player'. Those who play guitar and sing country are "singer" and the rest are known as either "snake oil salesman" or "fancy-pants easterner".


:uhoh: Hope I don't offend anyone. Sorry if I did.
 

Hehe! I thought about doing Texas, where I grew up and lived until about five years ago, but I figgered someone else would do a better job of it than me.
 

Here in Rhode Island, the state is so small that we:

* Are only permitted to play halflings, gnomes, or small fey

* Call miniatures "life-size representations of our gaming world"

* Have to treat a d12 like a d10, a d10 like a d8, a d8 like a d6...

* Find that our area effect spells spill over into Massachusetts and Connecticut

* Aren't allowed to play full campaigns--only mini-adventures
 

In Singapore:

1) All campaign settings have an oriental flavour and all players are orientals
2) There is at least one player who is under cover / mole for the powers that be
3) All gaming scripts and plots have to be subject to a severe censoring process by an agency of the aforementioned powers that be
4) Players that misbehave will be subject to caning followed by a heavy fine and/or jail time
5) Players snack on noodles and chinese take away and herbal tea because we are part of China
6) Games start precisely at the designated time and all players arrive at least an hour before and those that do not will be imposed with a $1000 fine regardless of excuse and have 24 hours to pay up before compounding interests take effect at a daily rate all of which are worked out and set out by the group's resident actuary in a comprehensive one page document entitled Scales of Fees for Tardiness and which is published in the local daily four times a month so that all have due notice.
7) Speaking out of turn during game will attract a $1000 fine
8) Arguing with the GM is a criminal offence and the perpetrator can face a heavy fine, several strokes of the cane and/or imprisonment;
9) All players drive the latest merc, bmws and lexus
10) Game rooms are in residential apartments where three generations live under the same roof and are the size of a closet in the U.S.
 

Warehouse23 said:
Here in Rhode Island, the state is so small that we:

* Are only permitted to play halflings, gnomes, or small fey

* Call miniatures "life-size representations of our gaming world"

* Have to treat a d12 like a d10, a d10 like a d8, a d8 like a d6...

* Find that our area effect spells spill over into Massachusetts and Connecticut

* Aren't allowed to play full campaigns--only mini-adventures


*Ahem* I think someone has size inadequacy issues. :o
 

Warehouse23 said:
Here in Rhode Island, the state is so small that we:

* Are only permitted to play halflings, gnomes, or small fey

* Call miniatures "life-size representations of our gaming world"

* Have to treat a d12 like a d10, a d10 like a d8, a d8 like a d6...

* Find that our area effect spells spill over into Massachusetts and Connecticut

* Aren't allowed to play full campaigns--only mini-adventures

And automatically fail all Pilot checks when playing StarWars d20! :D

--PoE, who "learned" to "drive" in RI
 

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