D&D Historian Benn Riggs On Gary Gygax & Sexism

D&D historian Ben Riggs delved into the facts.

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The recent book The Making of Original Dungeons & Dragons 1970-1977 talks about the early years of D&D. In the book, authors Jon Peterson and Jason Tondro talk about the way the game, and its writers, approached certain issues. Not surprisingly, this revelation received aggressive "pushback" on social media because, well, that sort of thing does--in fact, one designer who worked with Gygax at the time labelled it "slanderous".

D&D historian Ben Riggs--author of Slaying the Dragon--delved into the facts. Note that the below was posted on Twitter, in that format, not as an article.

D&D Co-Creator Gary Gygax was Sexist. Talking About it is Key to Preserving his Legacy.

The internet has been rending its clothes and gnashing its teeth over the introduction to an instant classic of TTRPG history, The Making of Original D&D 1970-1977. Published by Wizards of the Coast, it details the earliest days of D&D’s creation using amazing primary source materials.

Why then has the response been outrage from various corners of the internet? Well authors Jon Peterson and Jason Tondro mention that early D&D made light of slavery, disparaged women, and gave Hindu deities hit points. They also repeated Wizard’s disclaimer for legacy content which states:"These depictions were wrong then and are wrong today. This content is presented as it was originally created, because to do otherwise would be the same as claiming these prejudices never existed."

In response to this, an army of grognards swarmed social media to bite their shields and bellow. Early D&D author Rob Kuntz described Peterson and Tondro’s work as “slanderous.” On his Castle Oldskull blog, Kent David Kelly called it “disparagement.” These critics are accusing Peterson and Tondro of dishonesty. Lying, not to put too fine a point on it.So, are they lying? Are they making stuff up about Gary Gygax and early D&D?

Well, let's look at a specific example of what Peterson and Tondro describe as “misogyny “ from 1975's Greyhawk. Greyhawk was the first supplement ever produced for D&D. Written by Gary Gygax and Rob Kuntz, the same Rob Kuntz who claimed slander above, it was a crucial text in the history of the game. For example, it debuted the thief character class. It also gave the game new dragons, among them the King of Lawful Dragons and the Queen of Chaotic Dragons. The male dragon is good, and female dragon is evil. (See Appendix 1 below for more.)

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It is a repetition of the old trope that male power is inherently good, and female power is inherently evil. (Consider the connotations of the words witch and wizard, with witches being evil by definition, for another example.)

Now so-called defenders of Gygax and Kuntz will say that my reading of the above text makes me a fool who wouldn’t know dragon’s breath from a virtue signal. I am ruining D&D with my woke wokeness. Gygax and Kuntz were just building a fun game, and decades later, Peterson and Tondro come along to crap on their work by screeching about misogyny.

(I would also point out that as we are all white men of a certain age talking about misogyny, the worst we can expect is to be flamed online. Women often doing the same thing get rape or death threats.)

Critics of their work would say that Peterson and Tondro are reading politics into D&D. Except that when we return to the Greyhawk text, we see that it was actually Gygax and Kuntz who put “politics” into D&D.

The text itself comments on the fact that the lawful dragon is male, and the chaotic one is female. Gygax and Kuntz wrote: “Women’s lib may make whatever they wish from the foregoing.”


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The intent is clear. The female is a realm of chaos and evil, so of course they made their chaotic evil dragon a queen.

Yes, Gygax and Kuntz are making a game, but it is a game whose co-creator explicitly wrote into the rules that feminine power—perhaps even female equality—is by nature evil. There is little room for any other interpretation.

The so-called defenders of Gygax may now say that he was a man of his time, he didn’t know better, or some such. If only someone had told him women were people too in 1975! Well, Gygax was criticized for this fact of D&D at the time. And he left us his response.

Writing in EUROPA, a European fanzine, Gygax said:“I have been accused of being a nasty old sexist-male-Chauvinist-pig, for the wording in D&D isn’t what it should be. There should be more emphasis on the female role, more non-gendered names, and so forth."

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"I thought perhaps these folks were right and considered adding women in the ‘Raping and Pillaging[’] section, in the ‘Whores and Tavern Wenches’ chapter, the special magical part dealing with ‘Hags and Crones’...and thought perhaps of adding an appendix on ‘Medieval Harems, Slave Girls, and Going Viking’. Damn right I am sexist. It doesn’t matter to me if women get paid as much as men, get jobs traditionally male, and shower in the men’s locker room."

"They can jolly well stay away from wargaming in droves for all I care. I’ve seen many a good wargame and wargamer spoiled thanks to the fair sex. I’ll detail that if anyone wishes.”


So just to summarize here, Gygax wrote misogyny into the D&D rules. When this was raised with him as an issue at the time, his response was to offer to put rules on rape and sex slavery into D&D.

The outrage online directed at Peterson and Tondro is not only entirely misplaced and disproportional, and perhaps even dishonest in certain cases...

Part 2: D&D Co-Creator Gary Gygax was Sexist. Talking About it is Key to Preserving his Legacy....it is also directly harming the legacies of Gygax, Arneson, Kuntz and the entire first generation of genius game designers our online army of outraged grognards purport to defend.

How? Let me show you.The D&D player base is getting more diverse in every measurable way, including age, gender, sexual orientation, and race. To cite a few statistics, 81% of D&D players are Millenials or Gen Z, and 39% are women. This diversity is incredible, and not because the diversity is some blessed goal unto itself. Rather, the increasing diversity of D&D proves the vigor of the TTRPG medium. Like Japanese rap music or Soviet science fiction, the transportation of a medium across cultures, nations, and genders proves that it is an important method for exploring the human condition. And while TTRPGs are a game, they are also clearly an important method for exploring the human condition. The fact the TTRPG fanbase is no longer solely middle-aged Midwestern cis men of middle European descent...

...the fact that non-binary blerds and Indigenous trans women and fat Polish-American geeks like me and people from every bed of the human vegetable garden ...

find meaning in a game created by two white guys from the Midwest is proof that Gygax and Arneson were geniuses who heaved human civilization forward, even if only by a few feet.

So, as a community, how do we deal with the ugly prejudices of our hobby’s co-creator who also baked them into the game we love? We could pretend there is no problem at all, and say that anyone who mentions the problem is a liar. There is no misogyny to see. There is no **** and there is no stink, and anyone who says there is naughty word on your sneakers is lying and is just trying to embarrass you.

I wonder how that will go? Will all these new D&D fans decide that maybe D&D isn’t for them? They know the stink of misogyny, just like they know **** when they smell it. To say it isn’t there is an insult to their intelligence. If they left the hobby over this, it would leave our community smaller, poorer, and suggest that the great work of Gygax, Arneson, Kuntz, and the other early luminaries on D&D was perhaps not so great after all…

We could take the route of Disney and Song of the South. Wizards could remove all the PDFs of early D&D from DriveThruRPG. They could refuse to ever reprint this material again. Hide it. Bury it. Erase it all with copyright law and lawyers. Yet no matter how deeply you bury the past, it always tends to come back up to the surface again. Heck, there are whole podcast series about that. And what will all these new D&D fans think when they realize that a corporation tried to hide its own mistakes from them?

Again, maybe they decide D&D isn’t the game for them. Or maybe when someone tells you there is **** on your shoe, you say thanks, clean it off, and move on.

We honor the old books, but when they tell a reader they are a lesser human being, we should acknowledge that is not the D&D of 2024. Something like...

“Hey reader, we see you in all your wondrous multiplicity of possibility, and if we were publishing this today, it wouldn’t contain messages and themes telling some of you that you are less than others. So we just want to warn you. That stuff’s in there.”

Y’know, something like that legacy content warning they put on all those old PDFs on DriveThruRPG. And when we see something bigoted in old D&D, we talk about it. It lets the new, broad, and deep tribe of D&D know that we do not want bigotry in D&D today. Talking about it welcomes the entire human family into the hobby.To do anything less is to damn D&D to darkness. It hobbles its growth, gates its community, denies the world the joy of the game, and denies its creators their due. D&D’s creators were visionary game designers. They were also people, and people are kinda ****** up. So a necessary step in making D&D the sort of cultural pillar that it deserves to be is to name its bigotries and prejudices when you see them. Failure to do so hurts the game by shrinking our community and therefore shrinking the legacy of its creators.

Appendix 1: Yeah, I know Chaos isn’t the same as Evil in OD&D.

But I would also point out as nerdily as possible that on pg. 9 of Book 1 of OD&D, under “Character Alignment, Including Various Monsters and Creatures,” Evil High Priests are included under the “Chaos” heading, along with the undead. So I would put to you that Gygax did see a relationship between Evil and Chaos at the time.

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Look, folks, we know how a conversation like this goes on the internet. Because, internet. Read the rules you agreed to before replying. The banhammer will be used on those who don't do what they agreed to.
 

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Steampunkette

A5e 3rd Party Publisher!
Supporter
It's kinda like writing a book about the real life Brothers Grimm and how they were writing down folk tales and stories of other authors that had been around for decades or centuries (depending on the story) and someone saying "Yeah, some of it was probably plagiarized, but what about the company that now publishes the Grimm Stories? Aren't you going to talk about how bad they are?"

They're not what the book is about. Y'know?
 

Chaosmancer

Legend
I'm not suggesting that at all. Keep those items in if they're important to the game's conception. Then allow the reader to take away what they want from those things. We don't need to take a highlighter to them and tell folks "These are the bad parts."

They didn't highlight them. I posted the original text. They simply said "there was bad stuff here. We kept it, because it is part of the whole, but we know it was bad"
 


Morrus

Well, that was fun
Staff member
Not all politics are life-and-death, winner-take-all politics. It meant that enough of the state's representatives were okay with it.



Back then, states were seemingly more interested in state politics rather than being national sock puppets. Being a 'stronghold' wasn't what it is today.

However, both states had large, forward looking industries that were already opening more 'suites' to women, and not just leaving them in the typing pool.

It definitely was to conservatives at the time, though. They mobilized rather hard against it. The ERA was big politics and a big clash, and trying to minimize it in this fashion is disingenuous.



What? No, it's because the state's politics evolved over time. Strongholds were absolutely strongholds as we think of them, but California's politics evolved greatly. Wisconsin's progressive nature has been a thing for a while, which is why the Tea Party switchover was such a big moment in their state politics.



Ehhh? I dunno how we qualify that.
OK, folks, let me be really clear. This forum is not the place to discuss US politics, historical or current. From now on, we'll be handing out threadbans. Stay on topic, please.
 

Charlaquin

Goblin Queen (She/Her/Hers)
I think @Charlaquin (if memory still serves me) has done some great creative work on Tiamat if I'm not mistaken. They had a really imaginative write up recently on their draconic cosmology. I know I saved it somewhere.

EDIT: @Charlaquin if it was you, could you please provide us with your alternate writeup on your draconic lore. I need to stop saving everything as a favourite and then not being able to find anything.
Oh, thanks for the shout-out, but I think you may have someone else in mind. I have done some work on revising dragons generally, to associate them with alchemy (the seven alchemical metals for metallic dragons and the four color stages of transmutation for chromatic), but not a ton on Tiamat and Bahamut specifically. Some idle thoughts on how to fit them in with my different take on dragons, but nothing really set in stone.
 

Chaosmancer

Legend
I try to solve the King and Queen of dragons case.

Swap gender, swap alignement, multi genders, multi alignements, on each scenario I just find more arguments being sexist or not enough inclusive.
On the extreme scenario both are all genders, all alignements, all color and metal at the same time. Which don’t solve anything.

I fail to solve that case.

I pick up the case.

I take out the "and suck on that Feminists!" from the original text. [paraphrased]

I have solved the case.
 

CellarHeroes

Explorer
And it feels appropriate and prudent to me that an IP owner republishing things they have issues with parts of should point that out up front (like you say here and they did).
I just noticed that I edited the wrong post. I have corrected it to clarify that I'm not referring to the book, but instead referring to post on X.
 

Charlaquin

Goblin Queen (She/Her/Hers)
I pick up the case.

I take out the "and suck on that Feminists!" from the original text. [paraphrased]

I have solved the case.
Yeah, I will say, in what work I’ve done on revising dragons, I’ve never really considered changing Tiamat’s or Bahamut’s gender. Except maybe in the very broad sense that I view gods as kind of being beyond mortal concepts of gender, and the genders they are typically associated with are kind of assigned to them by mortal followers. People think of Tiamat as a “she” because she’s the mother of monsters, and to mortals with their limited flesh forms, motherhood and femininity are usually related. But I don’t think the concept is really applicable to gods in the same way, and I don’t think she much cares what pronouns her cultists use for her.
 

I just noticed that I edited the wrong post. I have corrected it to clarify that I'm not referring to the book, but instead referring to post on X.

Okay, but the stuff on X comes as a response to people getting outraged for them putting in a disclaimer. It's meant to show why they put in a disclaimer. I would get people giving a little bit of pushback if Riggs just seemingly did this out of nowhere, but it definitely wasn't out of nowhere and was in response to blowback on rather mundane disclaimer in a historical text.
 

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