Scott Christian
Hero
It is probably because if their posts are about another system, their viewership goes down.
It's clear though that D&D is the overwhelming dominant element, right, and that it might help the entire hobby and industry for D&D talking heads to at least acknowledge that there are other games that actually do the thing they are talking about.I'm not sure if offensive is the best choice of words here because I wouldn't be offended just bemused. When I'm watching a video about Call of Cthulhu I don't typically hear about other games unless someone has a reason to compare it to Dungeons & Dragons or another game. I think Seth Skorkowsky compared and contrasted Call of Cthulhu to D&D at some points in his 8 part series about the rules for Call of Cthulhu. But for the most part, he doesn't mention games other than the ones he's talking about whether its Cyberpunk, Call of Cthlhu, or Traveller.
I thought about that when I typed it out. But then I thought to myself, "Nah, they'll just appreciate the analogy and won't focus on Papa Johns' crummy pizza."
I agree D&D is the overwhelmingly dominante elment right now, to an unhealthy degree I would argue, but I simply can't agree influencers need to talk about other games though it'd be nice if they did. And just to be clear for those who think I'm being snobbish, I like D&D and don't have a problem with it being dominant, I just don't think it's healthy for the industry as a whole for it to dominate to this degree. I feel the same about Games Workshop when it comes to table top miniature games.It's clear though that D&D is the overwhelming dominant element, right, and that it might help the entire hobby and industry for D&D talking heads to at least acknowledge that there are other games that actually do the thing they are talking about.
It is not the responsibility of influencers to do . . . anything. Anything other than create the content they want to create and hopefully connect with and maintain an audience. That's it.It's clear though that D&D is the overwhelming dominant element, right, and that it might help the entire hobby and industry for D&D talking heads to at least acknowledge that there are other games that actually do the thing they are talking about.
I have played a lot of different games over my time. And while I probably will get around to reading a GM guidance section at some point if I remain interested in the game long enough, it's generally the last thing I bother with. I will probably give it a skim on my first complete read through, but it's likely to be a long time before I come back to it, if I ever do.Given I've seen dozens do that over the years in multiple groups, you're going to have to excuse me if I don't buy I've somehow managed to find the small subset that does that.
Maybe she doesn't believe that. It's not exactly a universal playstyle.I don't understand what's so offensive about, "D&D could work better with players being involved in setting creation. One game that does this from the jump is Fate."
Ginny mentioned a few times that she loves D&D and isn't that interested in switching games. Having said that, she mentioned Fate on a video a while back, suggesting that its way of building character connections to each other and the world could be adopted to 5e. She occasionally talks about other rpgs as well in a favourable light. I think she played either Monster of the Week or Monster Hearts. Ginny enjoyed it but prefers more D&D style fantasy.I don't understand what's so offensive about, "D&D could work better with players being involved in setting creation. One game that does this from the jump is Fate."