arcady said:This is pretty much a cut and paste of what so many people posted up here when 3E came out. the difference back then was that only a few people were disagreeing with them. It was a very small minority back then, now, it is a vocal segment, possibly not even a minority.
But the parts I have quoted from you, are statements that were being posted by the bucket-loads back when this site first came online and 3E was the new form of sliced bread.
*sigh*
The fanboys are back already?
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jmucchiello said:Scribble, do rules still need to be tight?
BryonD said:Meh, there was a ton of concern along the way. And some people who decided it wasn't for them. But those were by a vast majority during the development and early reveals. By the time August rolled around, threads like these were very much few and far between. I think you are missing the distinction between what happened and where in the process it happened. Or possibly the "when" of it has become a bit of a blur.
evildm said:I probably should have worded it a bit better, sorry. What I meant was that in the books in 3e it seemed to try to dissuade you from houseruling by warning you about possible implications.
I guess there seemed to be more of an emphasis on sticking to the rules as written in 3e compared to other editions and deviation from that might have unpleasant results, at least in regards to how the rules were written. And so it made DMs feel like they had less opportunity or freedom to do things on the fly.
I wasn't talking in absolutes (at least, I hope I wasn't). I was talking about the feeling I get while reading the books, and I think a few other posters felt the same way. This doesn't mean that 3e didn't allow or even encourage changing things to fit you better, it just felt that way.Wolfspider said:Gasp! How dastardly of them! Warning DMs about possible problems that might come from making changes to the rules! The nerve!
Kind of reminds me of Chapter 10 in the 4e Dungeon Master's Guide:
"This chapter also offers plenty of advice on giving your imagination free rein without unbalancing your game."
Could you point to a couple concrete examples of this emphasis on RAW? I would like to see exaactly what you are talking about here.
My experience with 3rd edition has been entirely different than yours, apparently.