D&D Monster Manual (2025)

D&D (2024) D&D Monster Manual (2025)


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I find this argument interesting when most (all) 3pp haven't actually created their own system, but have instead opted to take the work done by the designers you are disparaging and build on it. I don't think either should be lauded as more creative since it's like asking is it more creative to invent the automobile or fine tune it to be an offroad vehicle. How do you even answer that, they're both being creative in different ways.
Ok. I never had anything all that bad to say about the base 5e system. It's pretty solid. But it's development is constrained by the megacorporation that publishes it and its desire for endlessly maximized profit, hence every product needing to be designed to broadly appeal to as many people as possible to meet that goal.
 




No. I think it is AS creative. No more, no less. Different, certainly. Would you say Taylor Swift is less creative than the unsigned band down the street because she has a record contract and marketing people, and the local band doesn't? Would you say James Gunn is less creative than a Youtuber? Would you say James Patterson is less creative than the writers on fanfiction.net? Of course you wouldn't! And if you did, you'd be lying. Creativity is not a condition of size or connections.
Creativity can be constrained by those who hold the purse strings, and all of your examples potentially have that issue, because the artist isn't in full control of what they create.
 




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