Tovec
Explorer
New Rule of Three, not seeing a thread about it already so, here's the link:
http://www.wizards.com/DnD/Article.aspx?x=dnd/dndqa/20131205
Thoughts?
http://www.wizards.com/DnD/Article.aspx?x=dnd/dndqa/20131205
Thoughts?
2. I'm forced to agree with his explanation, as much as I am for stream lining the system. His example of making a cleric good at resisting mind influencing effects but not necessarily good at perception is quite right. Though in my mind that is more a problem with how wisdom as taken on more and more of a perception role over recent years.
Saving throws and attack roles are too handy as concepts to just let go.
In past editions of the game, they are referenced so many times. How else do you refer to a +2 save vs poison, a +1 to hit with swords, etc.
This isn't a past edition. This is 5th Edition. If we must have saving throws, why not go back to Fortitude, Reflex, and Will? If it's going to be a distinct mechanic, it should have a distinct name. And the number of Int, Cha, and Str saves in the playtest is miniscule.
Getting rid of saving throws (as distinct categories from ability scores) was a huge improvement, I think.