D&D PLAYERS - PLEASE HELP

Interesting. I sent an email to BBC News Online two months ago, to ask them to do a piece on D&D, it being the anniversary year and everything.

Coincidence? I met Rick Wakeman once and told him to re-join Yes. And he did. I can't explain it. It's a gift.

Anyone got any requests while I still have the power? :p
 

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Ranes said:
Anyone got any requests while I still have the power?

Ohhh I've got one...

How about a celebrity game table, like they did with that card game show? THAT would be kewl! Then we can watch celebrities attack gazebos and get killed by kobolds with class levels!

...never said I was a television producer. :(
 


Ranes said:
Anyone got any requests while I still have the power? :p

get the current companies to start producing Real D&D products. you know... Original D&D(1974) the only true game. All the other editions are just poor imitations of the real thing. :D
 

thatdarncat said:
Might be cool though to see everyone's replies here too :)
Plus it will continue to bump the forum so more people will reply.

djwaters1 said:
Your actual name, age and location?
Brian Olson, 29, Minneapolis, MN (USA)

What is the appeal of playing D&D?
Imagination. Socialization. Geeky fun. Creativity. And its good to be the DM.

What is your current or favourite character name, race, character class and level.
My wife's character is Tirrith Silverstar, half-dragon elf fighter, level 35. Its my favorite because she really puts a lot of effort into establishing her character's family background and social interactions. Also, because she's something of a munchkin, but in a cute way, not annoying.

What are your best D&D memories.
Well, I have so many, because I've been playing for 15+ years. Also, I've played many RPGs, not just D&D. I think my best D&D memories are probably dramaticly tense moments such as when the entire party's survival hinged on a single die roll, or when a player's long-term plans come to fruition. In such moments, its very gratifying to hear the cheers of the players when they succeed (or the moans of despair when they fail...) >:)

Why do you think the game has survived?
RPGs tap into a primal need of human kind: the ability to create, to tell stories, and to play "let's pretend". And they do it in a way that establishes boundaries and rules to channel the creativity. When we're kids, we play "house", and make up anything we want. As we get older, for most of us, it becomes less entertaining to have such boundless creative options (particularly when we create competitive scenarios). Enter the rules and the dice to provide a framework for competition and random resolution of events, and now your creative storytelling remains entertaining.

Tell me about meeting up with your friends.
Uhm... which ones? Most of the people I game with now I met specifically to game, so I'd say that D&D has been a vehicle for meeting new people and expanding my social circle.

Game on!

Ozmar the Philosophical Gamer
 


Nail said:
Could we get more personal info about you, djwaters1? Previous articles, for instance?
Google is a wonderful thing.

You can even find pictures of Darren Waters, if you were so inclined.

For example, you can read this electronic gaming article here.

You can see Darren and read an articlea about the music industry right here.

Darren appears to be a member of the BBC's online entertainment staff, if his taglines are to be believed, particularly with regards to online stuff, like this article about Unreal 2004.
 

Here's an excerpt of what I sent:
The appeal of playing D&D is the combining of socialization with friends, with the thrill that I would get watching an engaging TV program, or of reading a great novel. Some people watch football on TV with their mates at a local pub, Some travel hundreds of miles to watch stock cars drive in circles and socialize with other lovers of the sport; I socialize with others who like D&D, and usually by extension other similar hobbies.

My favorite characters have always been clerics; I've played priests of imaginary and mythic deities, and I've played priests of god in recreations of heroic tales (Song of Roland and the like). In real life, I've always been a religious person, so there's something I've always liked in stories about having the power of right and divine favor behind you, and to have it backed up by the game's version of empirical proof (miracles and the like).

My best D&D memories have always been narrow victories in imaginary battles, shared in the presence of real-life friends. In the real world, not all battles come out victorious and the good guys don't always win; it's nice to share times with friends when the good guys DO win. :)

There are other games to role-play with, such as sci-fi games, modern-day spy-thriller type games, etc. All of them have come and gone, and the strongest survivor has always been D&D. I think the reason the game has survived is because of its enduring themes and appeals - victory in the face of strong odds, more black and white portrayals of who's right and who's wrong, and just channelling vicarious agressions into healthy avenues. In other genres of games, as in real life, good and evil are not so cut and dried, as we have more familiarity with the themes in these settings; but in a more fantastic swords-and-sorcery-type setting, there is just enough distance, and just enough pointing back to the heroic models who survived more on personal heroism than on gadgetry or modern techniques, that it appeals to everyone who enjoys RPG's and similar hobbies.

By "meeting up with my friends" I assume you mean my current gaming group. We are all friends, the core three or four of whom met at work about eight years ago. Most of my fellow game-players and I have been friends first, game players second. As each of us has met new friends over time, if we feel like this person would enjoy role-playing games as a hobby, then we ask them to join in. If they play and enjoy it, then they've just become a new player. We generally don't share our socializing time with someone who's not a friend, and outside of game time we would gladly help one another with a problem. My fellow gamers are also dynamite furniture movers, fellow movie critics, and friendly ears when the need to grouse about the work week arises.


Hopefully, some of this gets used, but even if not, I hope I've provided a little more useful protrayal of the life of a 20-year inveterate gamer and RPG hobbyist.

Sincerely,

Henry
 

Your actual name, age and location ie New York, LA etc
Shaw Swofford, 25, Vancouver BC.

What is the appeal of playing D&D?
Getting together with friends and taking part in telling a story. Being part of the creative process, like writing a book or a play.

What is your current or favourite character name, race, character class and level.
I'm the DM for the current game, so I don't really have a character at the moment. Most recent character that I'd call my favourite would probably be Vladislak Chergoba. Vlad is a human fighter, formerly a barbarian from Rashemon in the Forgotten Realms. He's 8th level currently.

What are your best D&D memories.
Hard to say. They're mostly the times when everyone really gets into the swing of things and the game really just comes together. Though that's somewhat difficult to express in detail.

Why do you think the game has survived?
Because people enjoy it and it doesn't cause cancer.

Tell me about meeting up with your friends.
Heh, so after the wife and myself complete the 3 hour drive to actually get to the game... it's mostly just the group of us, nine in total, sitting around on couches and shooting the breeze. Enjoying eachothers company, going over what everyone's been up to lately, cooking a dinner at some point and tossing dice. Somewhere along the way the plot gets advanced and some goblins get shown what for.
 


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