Dark Jezter
First Post
A little while ago, Atari hinted that it was planning on taking D&D where it's never been taken before in PC games. Well, it looks like they weren't kidding. Gamespy posted a sneak-preview of the new D&D real-time strategy. No screenshots yet, but there is some interesting info. Here's an exerpt...
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From a gameplay standpoint, the Dungeons & Dragons RTS (yes, it doesn't have a name yet) will explore multiple levels of combat. You'll be able to fight your enemy on the main map, as well as under the map in a whole subterranean dungeon network. The fiction has it that an immense sunken city, destroyed long ago, lurks under the surface. Parts of the city still reach up to the ground level. You might see a spire sticking out of the ground that you can break into, opening up a stairway into the city ruins below. Or, you might see the top of a dome that you can shatter, sending your flying creatures within to attack a massive underground temple. Can't reach your enemy on the surface? Tunnel under his village and attack him from behind!
As with any good Dungeons & Dragons adventure, your main characters will be able to evolve as you play. A character may start the game as a Paladin, and later you can choose to advance along a path that enhances her warrior abilities or her clerical abilities, allowing you to customize your heroes to fit your play style. Thief characters take on new importance, as the underground areas are much like dungeons, with locked doors, traps, and secrets to uncover.
Read the whole article here!