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Well there was Greater Weapon Focus... errrr... well there was also Improved Whirlwind Attack? Oh.MerricB said:Not so unusual - some of the Epic Feats weren't actually Epic.![]()
Well there was Greater Weapon Focus... errrr... well there was also Improved Whirlwind Attack? Oh.MerricB said:Not so unusual - some of the Epic Feats weren't actually Epic.![]()
They still seem overpowered to me, personally. The domain powers they're losing really aren't all that impressive, in the long run. They get automatic proficiency and focus with the diety's favored weapon, which is equivalent to the war domain's power - plus weapon specialization at 12th, which is even more impressive. They "only" know 5 or 6 spells per spell level, but really, how many spells does a cleric end up casting on a routine basis? Unlike a warmage, a favored soul won't be limited in what scrolls or wands he can use. Plus, a favored soul has three (!) good saves, and a few other goodies. I really can't figure out what the drawback is supposed to be. I'd absolutely play one of these guys over a cleric, and clerics are already an overpowered class.thalmin said:I also thought Favored Soul was overpowered, until it was pointed out to me that they don't get domain powers and spells. They also don't get the undead turning.
The warmage has an identical spell progression to a sorceror, except he has one fewer 9th-level spell per day at 20th level. That's it. He knows more spells than a sorceror, too, but they're all pretty much damage-dealing spells. I think that might balance out the fact that he can cast in armor and such. Unlike a normal sorceror, a warmage won't be able to rely on mage armor and shield to protect him, won't be able to cast invisibility to run away, and can't cast any buff spells. Since those spells aren't on his spell list, he can't even use them off wands or scrolls, so I think he's probably balanced.Warmages have a much slower spell progression. Have to check the book on that one a bit more.