Numion
First Post
Just when I started to believe that my campaign had drifted into the gray waste of mindless Hack-n-Slash with no return, my players surprised me positively. Last friday we had a standard length D&D session. With no combat whatsoever.
Let me repeat:
D&D session without combat.
Just once before have I had such a session, and that wasn't in D&D. All in all, it was one of the best sessions I've ever run. Somehow the session was serene and intense at the same time. The year was drawing to and end and the PCs were to go to a new years party, while at the same time their relations with the Red Wizards were becoming more strained.
I had planned the session to include at least two ass-kicking scenes: To close down halfling potion smugglers and the main attraction: trip to Abyss. (To kill the demon who was after a beggar they had used to test a Deck of Many Things. It was this former beggars new years' eves party.)
Instead my players decided to screw the Red Wizards' request to attack the halflings, forget the trip to abyss and bought horses and rode out of town.
A great way to start a new year! (Except that it was totally immoral to leave the beggar on the mercy of the demon. But players were just scared of going to abyss. Rightly so.
)
There's really no point per se in this post, I'm just happy with the turn of events and wanted to share.
Let me repeat:
D&D session without combat.
Just once before have I had such a session, and that wasn't in D&D. All in all, it was one of the best sessions I've ever run. Somehow the session was serene and intense at the same time. The year was drawing to and end and the PCs were to go to a new years party, while at the same time their relations with the Red Wizards were becoming more strained.
I had planned the session to include at least two ass-kicking scenes: To close down halfling potion smugglers and the main attraction: trip to Abyss. (To kill the demon who was after a beggar they had used to test a Deck of Many Things. It was this former beggars new years' eves party.)
Instead my players decided to screw the Red Wizards' request to attack the halflings, forget the trip to abyss and bought horses and rode out of town.
A great way to start a new year! (Except that it was totally immoral to leave the beggar on the mercy of the demon. But players were just scared of going to abyss. Rightly so.

There's really no point per se in this post, I'm just happy with the turn of events and wanted to share.