Anyways. We can now actually understand the 5E strategy. For months we have asked, where are the short adventures, the monsters, the other things we would normally expect? Why is Dragon+ like it is? Will there be real Dragon or Dungeon? More webcontent? What about fan-created content? Is it just UA? How do they ever discover game designers of the future?
The thing is, from the podcast, turns they have been sitting on this for years. They have known all along. Oh sure, there where hints, vague comments here and there, but even as they kept talking up their story-lines they knew.
Know they tell us.
And while there are teething problems, it may cover a lot of the above, and then some. The content gets out there in a crowd sourced kind of way, they got money from it, others get exposure, and its less work then trying to put together a magazine and doesn’t tie up their staff.
So instead of having professional game designers and editors produce products, their great plan is to get a thousand internet monkeys to produce their product?
Ok, well good luck with that.