D&D Wargaming-- Good vs Evil [Waiting List Recruitment]

Sorry, I thought that after 500 CR I could choose any units for some reason. :heh:

CR 15 x2
CR 1 x500

There we go.

What was determined for mounted combatants? If I have 100 CR 1's on heavy war horses do the horses get to attack/trample?

Can I have epic items, assuming I can afford them?
 
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Pyrex said:
Tyreus, did you know that the 'Improved Metamagic' ability of the Incantatrix was errattaed to apply once-per-spell instead of once-per-feat-per-spell?

Sorry I forgot to answer. No, I didn't. Does that apply only to the incantatrix ability or to the epic feat improved metamagic too?
 
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Tyreus said:
What was determined for mounted combatants? If I have 100 CR 1's on heavy war horses do the horses get to attack/trample?

I'm pretty sure that the ruling was Warhouses cost CR, normal horses (non-fighting) are gear. - Which does raise the question of mounted archers - are the horses (ridden only, don't kick) gear?

Also are the following numbers right and by the rules?
1 Druid Lv18 - > 14.4 = 207.36
2 Bards Lv10 - > 8 > 64= 128
10 Templated Rangers Lv3 ->2.63+2.4+0.2 = 5.23-> 27.3 = 273
50 Barbarians Lv2 -> 1.6 > 2.56 = 128
25 Monk Lv3 - > 2.4 > 5.76 = 144
(880.36 - not finished)

PS I suppose the Template means I have to be evil:D
 
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Tonguez said:
PS I suppose the Werewolves mean I have to be evil:D

This has nothing to do with official D&D Lycanthropes, but i have always had a problem with each Lycanthrope being Evil, Good etc...

Having been into various mythologies since before I started playing D&D (back circa 1981), I thought it was silly that every Werewolf etc...had to be CE.
If anything, CN sounded more appropriate. Just my opinion, and meant in no way to contest the rules/Fieari.
 

Fieari, I saw that someone posted the link to the 3.5 SRD right after you mentioned not having 3.5, so are we 3.5?

As well, which books are available to us to use?

Could we get a show of hands (posts_ as to how many Good and Evil players we have right now?

I could either go Elves or Drow as my core Army, and I will happily fill in on either side if there is a lack of one/overwhelming imbalance.

*********************************************************

Across the night sky two Duellsts faced one another,weapons and magic ready, their mounts silently winging to and fro as they exchanged no words about the coming decision.

Upon his Dire Bat mount, Encades Serenlu smiled a smile that only centuries of torturing captives and praising Demonic masters could bring, a madness in his eye that the pitiful enemy across from him would soon learn, as he was eviscerated slowly over the coming days.Readying his envenomed bolt, the Drow prepared for an easy victory...

....................................................................................................


Yndren Avendane gritted his teeth against the hatred burning deep within his heart. Coaxing his Giant Owl into a higher position and preparing to unleash a suprise upon his Enemy, the Grey Elf remained calm in the face of battle. The Dark Elf might survive the Lightning Bolt that was about to engulf him, but his bat surely would not, and it was an ever so long way down to the ground...

Both Elves looked upon one another and thought simultaneously there can be only One...
 
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Wow, I hadn't checked in for a couple of days, and... Fieari, you've given this TONS of thought. I commend you. That said, one thing still nags at me--and should for anyone planning to use cavalry.

A regular ol' horse is described in the PHB as reluctant to go into combat--in fact, controlling one in combat requires a DC 20 Ride check--which no support unit is likely to get except on a 16 or higher. A warhorse is trained for combat, and requires no Ride check to control in combat.

Would the following definitions be suitable/acceptable?

Horse: Cost, 75 gp light, 200 gp heavy. Will stay away from battle.
Combat Horse: Cost, 150 gp light, 400 gp heavy. Will go into battle, but will not attack, and will leave combat immediately if rider lost.
Warhorse: Cost, 9 pts light, 16 pts, heavy. Will go into battle and attack with its rider, and will continue fighting even if its rider is lost.

Also, you said NPCs receive standard array--I assume you meant standard NPC array, right?


One last... well, call it a suggestion. Can I recommend that gear not be purchased "by level"? The basis for this suggestion: both gear lists are balanced with each other. (1 CR of NPC gear is worth the same as 1 CR of PC gear, to two significant figures at least). May I suggest instead the rule:

A characters' gear adds an amount to his CR equal to (cube root of gear value)/23.2.

A 1st-level NPC would normally come with 25 gp in gear. If you instead start him with nothing, that calculation means he still drops to CR 0.5416, as per the original instrcutions.

This means that a PC with 99,000 in gear is not paying the same CR penalty as one with 65,000 in gear, and fits with your rule in the rules-block indicating that we can calculate fractional CR for our CR baseline.

OK... that was longer than I'd wanted, but those are my thoughts. Obviously, I need to recalculate my army based on all of these changes, but I was rather expecting that anyway. :)
 



On the subject of 3.5-- I haven't actually looked at the SRD yet, having spent most of today working out math for army balance. Can you summarize the differences between 3.0 and 3.5? What's the benefit of one over the other? I'm willing to be convinced to change, but on the other hand, I don't want to have to spend too much time learning a new system if the benefits aren't big enough.

On Calvary-- The combat horse looks great to me... just what we need. I'll add it to the rules block.

Could you explain your equipment CR thing again? I don't quite understand your reasoning...

Everyone Wishing to Play-- If you have a preliminary army, would you add it to the rogue's gallery in the appropriate section? I don't need statblocks yet, but having your points assigned would be nice... and of course, as an added bonus, by replying to the thread, we automatically get a hand count for bookkeeping.
 
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Sure... I think I messed up the figures before.

The "levels" of NPC and PC gold are entirely balanced--kudos to Upper_Krust for that one. Eight "levels" of NPC gold--i.e. 1 CR--are worth the same as five "levels" of PC gold--1 CR--to a very close approximation, at least.

What I'm proposing is that CR be based on equipment, rather than equipment available being based on CR. In other words, I'd like to be able to purchase 3.7 CR of equipment for a PC. The formula to extrapolate would be:

CR = (cube root of gear value)/(23.207944)

or

CR = cube root of (gear value/12500)


Let's take a base NPC War1. Strip him of his gold--he is now CR 2/3 - 0.125 = 0.54166

If you give him, say, 127 gp of equipment (chain shirt, a longsword, and a heavy wood shield), that's not really spending 2 "levels" worth of gp (200), but it's way more than one "level" (25). We can extrapolate by saying that equipment is worth:

(127/12500)^(1/3) == 0.21659 CR

And that this NPC is therefore worth:

2/3 - 0.125 + 0.21659 = 0.75826 CR == 0.57495 pts.

If we're willing to do the math for it, can we use such an interpolation?
 

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