What you gain on the swings you lose on the roundabouts. I get a lot of European rpgs faster and cheaper so I can’t complain that the American ones take longer. At least I’m not paying import taxes on this stuff.
That's because most pnp rpg companies are local companies, be that in the US or in Europe. But WotC/Hasbro isn't, it's a multinational, and while it might be American, they are active all over the world. This is weird and the political situation shouldn't be an issue either, as they have production capabilities outside of the US and have traditionally heavily used those non-US facilities to produce their goods. Other examples of tabletop game multinationals would be Asmodee and probably these days Games Workshop (which is a more recent development).
I highly doubt the delays are due to non-Americans being considered "second class citizens". The delays are more likely due to printing, shipping, or even tariffs.
You would be surprised, some of the older smaller pnp RPG companies based in the US do consider the rest of the world less important, often by a large margin. You can clearly see that in their (business) actions. But the same is true for many European pnp RPG companies that mostly focus locally.
In the US Catalyst Game Labs is a good example of being very US centric with their European product pipeline being a mess and a non-priority for 18+ years, and only now are they looking at improving that situation because they had too. A perfect combination of incompetence and ignorance.
Even if we ignore all the European game companies that only produce in their native tongue, and thus have an almost non-existent market in the US, something like Ulisses Spiele from Germany, have a US division, but their English product output is tiny compared to their German output for things like The Dark Eye...