[d20 Apocalypse] Recruiting Closed

Code:
Name: Xavier Rames
Class: Smart Hero 1
Occupation: Rural (HA and Survival Class Skills)
Race: Human
Size: Medium
Gender: Male
Str: 11 +0    Level: 1       XP:0
Dex: 12 +1    BAB: +0        HP:7 (1d6+1)
Con: 12 +1    Grapple: +0    Dmg Red: 0/0
Int: 14 +2    Speed: 30'     Spell Res: 0
Wis: 12 +1    Init: +1       Spell Save: +0
Cha: 12 +1    ACP: 0         Spell Fail: 0%
                   Base  Armor Shld   Dex  Size   Nat  Misc  Total
Armor:              10    +1    +0    +1    +0    +0    +0    12
Touch: 11          Flatfooted: 11
          Base  Mod  Misc  Total
Fort:      0    +1          +1
Ref:       0    +1          +1
Will:      1    +1          +2
Weapon               Attack   Damage     Critical
Switchblade            +0       1d4      19-20/x2
Languages: English, Spanish, French
Abilities: Savant (Craft mech.)
Feats: Personal Firearms Proficiency, Simple Weapon Proficiency, Gearhead, Animal Affinity
Skill Points: 44     Max Ranks: 4/2
Skills               Ranks Mod  Misc  Total
Computer use         2     +2     +2     6
Craft (Elec.)        4     +2     +0     6  
Craft (Mech.)        4     +2     +1     7
Disable Device       4     +2            6
Handle Animal        4     +1     +2     7
Knowledge (Tech)     4     +2            6
Navigate             4     +2            6
Profession (Farmer)  4     +1            5
Repair               4     +2     +2     8
Research             2     +2            4
Ride                 0     +1     +2     3
Search               4     +2            6
Survival             4     +1            5
Equipment:               Cost  Weight
Leather Jacket                   4
Backpack                         2
Rations (1 day)                  1                         
Casual Clothes                   2
Tool Belt                        2
Penlight                         0.5
Switchblade                      1
Wallet                           -
Total Weight: 33.5 lb       
Gadget
Medium-Size Dog: CR 1; Medium-size animal; HD 2d8+4; hp 13; Mas 15; Init +2;
Spd 40 ft.; Defense 13, touch 12, flat-footed 11 (+2 Dex, +1 natural); 
BAB +1; Grap +3; Atk +3 melee (1d6+3, bite); Full Atk +3 melee (1d6+3, bite);
FS 5 ft. by 5 ft.; Reach 5 ft.; SQ scent; AL none or owner; SV Fort +5, Ref +5, Will +1;
AP 0; Rep +0; Str 15, Dex 15, Con 15, Int 2, Wis 12, Cha 6.
Skills: Jump +4, Listen +5, Spot +5, Survival +1 (+5 when tracking by scent),
        Swim +5.
Feats: None.
Tricks: Hunting: An animal trained for hunting knows Attack, Down, Fetch, Heel, Seek, and Track.
Advancement: None.
Scent (Ex): This ability allows the creature to detect approaching enemies,
sniff out hidden foes, and track by sense of smell. Creatures with the 
scent ability can identify familiar odors just as humans do familiar sights.
The creature can detect opponents within 30 feet by sense of smell. If the
opponent is upwind, the range increases to 60 feet; if downwind, it drops 
to 15 feet. Strong scents can be detected at twice the ranges noted above. 
Overpowering scents can be detected at triple normal range. When a creature 
detects a scent, the exact location is not revealed—only its presence 
somewhere within range. The creature can take a move or attack action to note
the direction of the scent. If it moves within 5 feet of the source, the 
creature can pinpoint that source. A creature with the scent ability can 
follow tracks by smell, making a Wisdom check to find or follow a track. 
The typical DC for a fresh trail is 10 (no matter what kind of surface holds
the scent). This DC increases or decreases depending on the strength of the
quarry’s odor, the number of creatures being tracked, and the age of the 
trail. For each hour that the trail is cold, the DC increases by 2. The 
ability otherwise follows the rules for the Track feat. Creatures tracking
by scent ignore the effects of surface conditions and poor visibility.

                          Lgt   Med   Hvy  Lift  Push
Max Weight:                33    66   100   200   500
                          (38)  (76) (115)
Age: 12
Height: 5'8"
Weight: 140 lb
Eyes: Green
Hair: Brown
Skin: Caucasian (Tanned)

In Truck- Ford F-150 XL (pickup):
          First Aid Kit                2
          Mechanical Toolkit - Basic  22    
          Duct Tape                    1
          Map Road Atlas               1
          Electrical Toolkit - Basic  12
          Binoculars                   2

There, that should be good i think.
 

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There, that should be good i think.

Yep. Looks good except for one thing. We figured out later in the thread (after I posted your corrections so it wasn't your fault) that the bonus language rule was an artifact from playing D&D 3e that doesn't exist in d20 Modern, so you begin knowing only English, unless you want to spend some skill points learning to speak and/or read/write another language. Feel free to post to the Rogue's Gallery after making that change.
 

Hey Airwalkrr. Just saw this thread. I'm not usually much into PbP (mostly because before, I lacked the free time... not so much now), but I *Love* me d20 Apocalypse. And Atomic Sunrise is awesome.

If you've got room for one more, I'd love to play a Paramedic (I am an EMT in training in real life). The goal would be to build him (maybe her?) towards a perception monkey with possibly a psychic "danger sense" or wild talent, and to be something of an expert scrounge/scavenger.

Say the word, and I can have a character to you within, um, probably 24 hours.

EDIT: Scratch that. I sat down, took a look at my time commitments, and sort of realized that while I have a lot of free time right now, come January, I'll be covered in work, and would probably go AWOL. (Full time work, dealing with security for the Olympics, plus two college courses and that crazy thing called "life").

So, as much as I'd *love* to play this (and this is the best PbP proposal I've seen in a very long time), it'd be lame of me to enter.


Good luck with the game, and I hope everyone has fun!
 
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No problem, Wik. If you ever change your mind, hop on and check up on us. I'm trying to make this game fairly fluid in who can join in and when (one of the reasons for the "pick your own level bit"). But I really do understand the RL commitments. I wish you luck in all your endeavors.
 

Yeah, have fun playing! And I'm totally jealous - I've been wanting to play d20 Apocalypse for years. Hopefully things will die down after the Olympics end, and I might be able to join around April or so. Either way, I'm sure it's gonna be a great campaign.
 

Willette, failedreality, and Frozen Messiah, you guys are still welcome to join along as soon as you put the finishing touches on your characters. You can jump in at any time.

I am also still willing to take on one more player for this one (more if one or more of the above decide to drop out).
 



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