Blacksad
Explorer
Has anyone looked at this d20 Highlander website?
http://hometown.aol.com/frodie69/myhomepage/Highlander.html
I think that their is another but I can't find it, so anyone have seen it, or have their own idea on how to do a d20 highlander game that keep the feel of the series?
Personaly, if the game is played by immortal only, I would use FCTF and consider the immortal abilities (regeneration 1/round with no damage type that can cancel the regeneration, no need to breath, and sense the presence of other immortal in a 60ft. radius) to be granted with 1 HrP, and that each time that an immortal kill another, they gain their HrP, and can use them in a selected list (skills, increased bab, increased damage, increased AC).
If the game is played by immortals only, they do not suffer Xp penalty, and for the purpose of having the right EL for ennemy, I would consider the ECL of immortal to be their character level+10+(HrP-HrP due to gp deficit)/10.
Personality change due to quickening would be a DM only plot device.
http://hometown.aol.com/frodie69/myhomepage/Highlander.html
I think that their is another but I can't find it, so anyone have seen it, or have their own idea on how to do a d20 highlander game that keep the feel of the series?
Personaly, if the game is played by immortal only, I would use FCTF and consider the immortal abilities (regeneration 1/round with no damage type that can cancel the regeneration, no need to breath, and sense the presence of other immortal in a 60ft. radius) to be granted with 1 HrP, and that each time that an immortal kill another, they gain their HrP, and can use them in a selected list (skills, increased bab, increased damage, increased AC).
If the game is played by immortals only, they do not suffer Xp penalty, and for the purpose of having the right EL for ennemy, I would consider the ECL of immortal to be their character level+10+(HrP-HrP due to gp deficit)/10.
Personality change due to quickening would be a DM only plot device.