d20 modern classless

BenjaminB said:
Perhaps a better choice for classless d20 would be Green Ronin's Mutants and Masterminds. Its a point-build game intended for supers, but at low power level it works for everything from dungeon fantasy to spy games. A very good buy.

I agree. With very little effort I was able to convert pretty much everything within the basic classes into a point-buy classless system using M&M.

-E
 

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Re: Re: Re: Re: That Would Be Me...

Sorcica said:
Congratulations on the promotion. Very impressive considering you did engage in what some would call 'non-work related activity'.
What the don't know doesn't hurt 'em! All kidding aside, I didn't let working on game stuff get in the way with work. But the flow of work was not always constant or intense, so I often had the free time to write.

TCH 2.0 sounds like a blast. What about the magic and psi? Is it based on d20 modern which means D&D or something completely different? A skill and feat system would be very cool indeed.
Magic and psi will be standard d20. Magic will have more than d20 Modern though, with point values for Wizardry, Sorcery, Clerical Magic, Valourism (paladin magic) and Naturalism (druid magic).

I have some ideas for alternate magic and psionic systems that make use of the more freeform nature of a character point-based system, but I want to make sure you can replicate the magic of d20 Modern and most of D&D.

Plus, the super rules in Superpower will have ways of creating powers that work and feel like magic.


Well, keep up the good work!

Thanks! Enthusiasm such as yours definitely adds that extra kick, helping to insure I make time to work on 2.0!
 

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