Turanil
First Post
Well, here is the idea: lets create Various d20 Modern / D20 Future / Grim Tales NPCs. (This is the brother thread to D&D 3.5 NPCs thread.)
The purpose of this thread is to create a stat-bloc document full of everyday life, common people of various sorts; including all kind of lesser villains. This would help DMs to concentrate in creating their main NPCs, and spare the time devoted to create generic characters such as merchants, soldiers, criminals, police, and the like. In this thread don't feel to restrict yourself to "ordinaries". Characters with feats and talents, and with advanced classes are also welcome. In additions, you are not limited to human NPCs, but can contribute droids and other races such as Moreau or Fraal.
Background: Keep it short and generic enough so DMs may read it in a glance and easily improvise upon it. Lengthy backgrounds tend to be an hindrance right in the middle of the game.
Classes: It would be best to restrict this thread to classes and advanced / prestige classes from the D20 Modern, D20 Future, Urban Arcana, Modern Players Manual, Grim Tales, as well as a few well known supplements such as Blood and Fists. Nonetheless, I suggest that when a NPC is made using special talents and feats not found in the MSRD, it be succinctly described in the "note" section of the stat-block.
Abilities: Common people should preferably have mundane ability score. The typical soldier probably has 14 in Strength and Constitution, and lower scores everywhere else. Of course you could have a NPC with 18 Strength and Consitution, but he must be special and unique, like the local strongman who is especially strong, but also dumb and clumsy.
Equipment: Keep it simple, and few FX or super-technological items.
Once this document reaches 100 entries it will be turned into a PDF that will be made available for free to anyone on the Internet. Please respect the following format, to ease my job when I make a PDF of this thread. Note that if this thread has a great success, it needs not be limited to 100 entries, and could have many more!
FORMAT (Note: suppress the / of the first [/X] of each pair of [/X].)----------------------------
#00 - [/COLOR=Yellow][/B]ENTRY'S DESCRIPTIVE NAME[/B][/COLOR]
[/B]Class(es) Hero/Ordinary [CR / Total level][/B]; Source
Short description of this unique or generic character. You may describe the typical and simple behavior, type of work, where they may be found, etc. Remain generic so it could apply to several different persons.
[/U]Starting occupation[/U]: blah-blah (bonus skills and feats). [/U]Allegiance[/U]: none or any. [/U]Reputation:[/U] +0 (blah blah)
[/B]Entry's name:[/B] Race and Class Xth-lvl.
[/B]Combat:[/B] Hit-points: XX; MAS XX; Initiative: +X; Speed: XX; Defense XX (touch XX, flat-footed XX); BAB +X /+X; Grap +X; Atk +X melee (1d4, unarmed strike), or +X ranged (2d8, firearm); AP X.
[/B]Saves:[/B] Fort +X, Ref +X, Will +X.
[/B]Abilities:[/B] Str XX (+X), Dex XX (+X), Con XX (+X), Int XX (+X), Wis XX (+X), Cha XX (+X).
[/B]Racial Traits:[/B] Race: Darkvision 60 ft., Bonus 1 feat, etc.
[/B]Skills:[/B] Craft (blah blah) +X, Knowledge (blah blah) +X, etc.
[/B]Feats and Talents:[/B] Alertness, Skill focus (blah blah), etc.
[/B]Equipment:[/B] sturdy clothing, weapon, blah blah
[/B]Note:[/B] Anything worth reminding about game mechanics for that character.
--------------------------------------------------------------------------
Thanks
The purpose of this thread is to create a stat-bloc document full of everyday life, common people of various sorts; including all kind of lesser villains. This would help DMs to concentrate in creating their main NPCs, and spare the time devoted to create generic characters such as merchants, soldiers, criminals, police, and the like. In this thread don't feel to restrict yourself to "ordinaries". Characters with feats and talents, and with advanced classes are also welcome. In additions, you are not limited to human NPCs, but can contribute droids and other races such as Moreau or Fraal.
Background: Keep it short and generic enough so DMs may read it in a glance and easily improvise upon it. Lengthy backgrounds tend to be an hindrance right in the middle of the game.
Classes: It would be best to restrict this thread to classes and advanced / prestige classes from the D20 Modern, D20 Future, Urban Arcana, Modern Players Manual, Grim Tales, as well as a few well known supplements such as Blood and Fists. Nonetheless, I suggest that when a NPC is made using special talents and feats not found in the MSRD, it be succinctly described in the "note" section of the stat-block.
Abilities: Common people should preferably have mundane ability score. The typical soldier probably has 14 in Strength and Constitution, and lower scores everywhere else. Of course you could have a NPC with 18 Strength and Consitution, but he must be special and unique, like the local strongman who is especially strong, but also dumb and clumsy.
Equipment: Keep it simple, and few FX or super-technological items.
Once this document reaches 100 entries it will be turned into a PDF that will be made available for free to anyone on the Internet. Please respect the following format, to ease my job when I make a PDF of this thread. Note that if this thread has a great success, it needs not be limited to 100 entries, and could have many more!
FORMAT (Note: suppress the / of the first [/X] of each pair of [/X].)----------------------------
#00 - [/COLOR=Yellow][/B]ENTRY'S DESCRIPTIVE NAME[/B][/COLOR]
[/B]Class(es) Hero/Ordinary [CR / Total level][/B]; Source
Short description of this unique or generic character. You may describe the typical and simple behavior, type of work, where they may be found, etc. Remain generic so it could apply to several different persons.
[/U]Starting occupation[/U]: blah-blah (bonus skills and feats). [/U]Allegiance[/U]: none or any. [/U]Reputation:[/U] +0 (blah blah)
[/B]Entry's name:[/B] Race and Class Xth-lvl.
[/B]Combat:[/B] Hit-points: XX; MAS XX; Initiative: +X; Speed: XX; Defense XX (touch XX, flat-footed XX); BAB +X /+X; Grap +X; Atk +X melee (1d4, unarmed strike), or +X ranged (2d8, firearm); AP X.
[/B]Saves:[/B] Fort +X, Ref +X, Will +X.
[/B]Abilities:[/B] Str XX (+X), Dex XX (+X), Con XX (+X), Int XX (+X), Wis XX (+X), Cha XX (+X).
[/B]Racial Traits:[/B] Race: Darkvision 60 ft., Bonus 1 feat, etc.
[/B]Skills:[/B] Craft (blah blah) +X, Knowledge (blah blah) +X, etc.
[/B]Feats and Talents:[/B] Alertness, Skill focus (blah blah), etc.
[/B]Equipment:[/B] sturdy clothing, weapon, blah blah
[/B]Note:[/B] Anything worth reminding about game mechanics for that character.
--------------------------------------------------------------------------
Thanks

Last edited: