[d20 Modern] Let the gnashing of teeth begin!

Ranger REG said:

So, this is what we are speculating to be what is d20 Modern character health system:
  • It will use hit points and hit die.
  • It will also use negative hit points to represent dying. If hit points reaches below -10, you are dead.
  • It will use Massive Damage Threshold value.
  • If damage (normal or critical) from an attack is scored greater than the Massive Damage Threshold value, it forces a Fortitude saving throw.
  • If you fail the saving throw, you are disabled(?)
Did I miss anything?
An Addendum:
(based on Mr. Charles Ryan's message on the Wizards' d20 Modern forum)
  • It will use Massive Damage Threshold value, determined by your actual Con score.
  • If damage (normal or critical) from a single attack is scored greater than the Massive Damage Threshold value, it forces a Fortitude saving throw
  • If you fail the saving throw, you are automatically reduced to 0 HP and suffer a disabled condition.
 

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King_Stannis:
no way, no how am i going to get this game. as someone said earlier, with spycraft out, why bother? add to that all of the D20 mini games in polyhedron, and there is almost no need at all for D20Modern.

Yes, well I don't have Spycraft. Since d20 Modern will be SRD and thus "the standard" for modern games, why bother picking up Spycraft?
 

Spycraft is worth picking up if you are looking for something that captures the Spy Genre. For that it works very well. However if you are looking for something generic you may want to wait for D20 Modern. ;)
 

Except that d20 Modern, in addition to being generic, also seems to be geared towards spy genre stuff as a prime setting. That's why it comes with that organization whose name I can't remember right off the top of my head.
 

Joshua Dyal said:
Except that d20 Modern, in addition to being generic, also seems to be geared towards spy genre stuff as a prime setting. That's why it comes with that organization whose name I can't remember right off the top of my head.

I really don't like the class system of Modern d20, and think very highly of the Spycraft class system.

My misgivings about Modern d20 is that it apparently is being made so generic that it won't do any specific genre very well.

I hope I am wrong.

FD
 

Right, but Spycraft is totally gear towards the genre. Where as D20 Modern is being aimed at working for most any modern setting. Obviously you can use whatever you want. ;)
 

Psychotic Dreamer said:
Right, but Spycraft is totally gear towards the genre. Where as D20 Modern is being aimed at working for most any modern setting. Obviously you can use whatever you want. ;)

Well, Spycraft will handle modern action and espionage quite nicely, which is about 90% of the modern genre games I think I would want to run anyways.
 

Spycraft or d20 Modern

If you working on your car and you have to undo a bolt, are you going to use the right-sized wrench or a pair of pliers?

Spycraft has some mechanics that nicely geared to the spy genre such Budget and Gadget Points and vareity of great classes built for the superspy set. Outside of espinoge, the game needs a little more tweaking than ususal (no scientist class). But it does offer gritty magic and psionic rules.

If you want to run a more urban fantasy or low level comic booky type thing, perhaps d20 Modern might do. For me, unless they do more with feat and skills powers and less with level based magics, I'll stick to Spycraft.
 

Joshua Dyal said:
Except that d20 Modern, in addition to being generic, also seems to be geared towards spy genre stuff as a prime setting. That's why it comes with that organization whose name I can't remember right off the top of my head.

It's not. The Department-7 stuff is just a replacement for "you all meet in a bar."
 

Besides, what's the "spy" genre? Seems to me that Spycraft is geared towards the James Bond spy-genre, while it would be wildly inappropriate for a Robert Ludlum spy-genre, or a John LeCarre spy-genre or something like that.

Personally, I'd like to play d20 Dark*Matter (of something close to it) with d20 Modern -- something really X-files like. Although with d20 Call of Cthulhu I'm not sure that I need d20 Modern at all, really.
 

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