Haven't done one of these in a while...
1. Ninja Force
Sort of a "Team Snake-Eyes" thing...15th level characters in a covert ops team combining modern commando training with ancient ninja hoo-hah.
2. Ninja Family*
Instead of a profession team, make it an extended Japanese-American family. Grandpa was a genuine ninja master. Everyone is a civilian rather than some sort of professional ninja...but when a family member gets into some real trouble (the Yakuza? A rival clan from the Old Country?), the rest of the family has to use the skills they learned from childhood. Wouldn't have to be ninja...you could make it a Chinese kung fu family, or a French savate family, or a family of pro wrestlers....
3. KUMITE!
Aw, yeah. For a twist, make this a period piece --- Victorian, or pulp era, or 1970s.
4. Lost World
Throw Doyle's "The Lost World," Burrough's hollow earth stuff, some of that crazy Theosophist Lemurian stuff, and Disney's "Atlantis: The Lost Continent" into the hopper.
* Families work great for one-shots. Everyone understands sibling dynamics and jumps right into character. A family of pulp adventurers, a family of professional daredevils, a family of vampire hunters, a family of bounty hunters...it all works. You have a built-in hook --- something threatens another member of the family. You can roleplay old relationships...but at the same time, this isn't necessarily a group that adventures together all the time, so players don't have to fake any sort of well-honed teamwork.
What about the rest of you? Anything you have brewing?
1. Ninja Force
Sort of a "Team Snake-Eyes" thing...15th level characters in a covert ops team combining modern commando training with ancient ninja hoo-hah.
2. Ninja Family*
Instead of a profession team, make it an extended Japanese-American family. Grandpa was a genuine ninja master. Everyone is a civilian rather than some sort of professional ninja...but when a family member gets into some real trouble (the Yakuza? A rival clan from the Old Country?), the rest of the family has to use the skills they learned from childhood. Wouldn't have to be ninja...you could make it a Chinese kung fu family, or a French savate family, or a family of pro wrestlers....
3. KUMITE!
Aw, yeah. For a twist, make this a period piece --- Victorian, or pulp era, or 1970s.
4. Lost World
Throw Doyle's "The Lost World," Burrough's hollow earth stuff, some of that crazy Theosophist Lemurian stuff, and Disney's "Atlantis: The Lost Continent" into the hopper.
* Families work great for one-shots. Everyone understands sibling dynamics and jumps right into character. A family of pulp adventurers, a family of professional daredevils, a family of vampire hunters, a family of bounty hunters...it all works. You have a built-in hook --- something threatens another member of the family. You can roleplay old relationships...but at the same time, this isn't necessarily a group that adventures together all the time, so players don't have to fake any sort of well-honed teamwork.
What about the rest of you? Anything you have brewing?
Last edited: