Lhorgrim
Explorer
I have the urge to start a modern-day style campaign, but I'm not familiar with either D20 Modern or Spycraft. I'm looking for advice on which of these systems would better fit my game table. I'm open to suggestions of other systems to model modern day as well.
What I'm looking for: I want to test the waters for my campaign by running something sort of mundane. Present day weapons and technology, and heroic but not superpowered humans. If the campaign takes off, I may add some Dark*Matter or Delta Green type elements, but for the start I'm trying to keep it vanilla. The movie "Heat" is an example of the type of setting I'm looking to model.
I might try to use the system to replace the Mechwarrior rules to run a Battletech RPG at some point, so if the system can be easily slotted into that role it would be a bonus for me.
I don't mind a sytem that has magic or supernatural elements in it, as long as they can be easily sidestepped until I'm ready to make them part of my campaign.
I welcome everyone's experience on this. I don't have a big budget for games, so I need to make this shot count.
What I'm looking for: I want to test the waters for my campaign by running something sort of mundane. Present day weapons and technology, and heroic but not superpowered humans. If the campaign takes off, I may add some Dark*Matter or Delta Green type elements, but for the start I'm trying to keep it vanilla. The movie "Heat" is an example of the type of setting I'm looking to model.
I might try to use the system to replace the Mechwarrior rules to run a Battletech RPG at some point, so if the system can be easily slotted into that role it would be a bonus for me.
I don't mind a sytem that has magic or supernatural elements in it, as long as they can be easily sidestepped until I'm ready to make them part of my campaign.
I welcome everyone's experience on this. I don't have a big budget for games, so I need to make this shot count.
