Science (Int)
You are intimately familiar with a field of learning. Examples include: History, Law, Life Sciences, Physical Sciences, Religion and Tactics. This skill requires specialization, meaning that one specialty must be chosen when this skill is selected. Additional specialties can be added through perks, or through selecting this skill a second time. Areas the character has not selected a perk in can still be known to the character however, since the character still retains one-half his effective ranks (see the information on perks in the skills introduction above).
Depending on the character’s ranks in Science, there are certain facts he will know off the top of his head. What the character does not know, he can find out through research. If the character has access to a computer, research time is reduced by one-half.
Ranks Knowledge Level Research Time
2 Basic 36 hours
4 Introductory 18 hours
8 Intermediate 12 hours
12 Advanced 8 hours
16 Cutting Edge 6 hours
20 Next Generation 4 hours
23 Almost Limitless 2 hours