Science (Int)
You are intimately familiar with a field of learning. Examples include: History, Law, Life Sciences, Physical Sciences, Religion and Tactics. This skill requires specialization, meaning that one specialty must be chosen when this skill is selected. Additional specialties can be added through perks, or through selecting this skill a second time. Areas the character has not selected a perk in can still be known to the character however, since the character still retains one-half his effective ranks (see the information on perks in the skills introduction above). 
Depending on the character’s ranks in Science, there are certain facts he will know off the top of his head. What the character does not know, he can find out through research. If the character has access to a computer, research time is reduced by one-half. 
Ranks	Knowledge Level	                            Research Time
2	  Basic	                                           36 hours
4	  Introductory	                                18 hours
8	Intermediate	                                12 hours
12	Advanced	                                8 hours
16	Cutting Edge	                                6 hours
20	Next Generation	                               4 hours
23	Almost Limitless	                        2 hours