d20 Modern: What Would you change part II


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Awsome

Vigilance,

Just wanted to say I am very impressed with what you and your thread members have accomplished, well done! I especially like the action point recovery through good role playing, it will be a great motivator to help push those less active role players out of hiding and explode in the moment. The versatility you're bringing to the table with the occupations, skills feats perks and hobby is fantastic! I've been a passive reader for the most part but wanted to share with you my excitement. One quick thing though... please look over the driving rules eventually. Work your magic over there.
 

My actual plan on vehicles was to give them their own book. I have some very different ideas of things I want to do with vehicles. For now, this release is going to focus on characters and character level interactions (meaning there will be equipment of the weapons and armor variety).

So for now, vehicles are just a way to get around. But as I said, I have some pretty specific ideas about how vehicle combat should work, so I will get there.

And thanks for the compliments. Folks seem to like what I'm doing as they see more of it, which is an exceedingly good feeling!
 

I love the 'Core Ability' rule, I think that's been something I've been looking for for quite a while, without even realising it.
 

Chuck,

With all this 4E talk, it got me thinking about your longterm plans with this book. Is this something that will replace RPG Objects current books? Will they convert to Modern 2.0? Will you make it OGL so other companies can build on it? There are a myriad of other similar questions along those lines. Just curious what you are thinking?
 
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Well, this is a big deal for us and it's something we're going to support. I am already pondering whether or not to do a NEW setting, or convert one of our existing settings for Modern 2.0

I have also already decided how Modern 2.0 B&Fists will work, and I think it's going to blow some peoples' doors off. It's going to be even better than the existing version.

The book will definitely be OGL, and I have (pre-release no less) sent it to numerous d20 Modern publishers in the hope that they will like it enough to use it.

We're also mulling over a True 20-esque sub license that will allow folks who want to use it to use our trade dress and get marketing support from us.

As for "replacing" our current books, I'm not sure what you mean by that. We're not going to pull any of our old books. Doing a Modern 2.0 version of B&Fists will affect the d20 Modern B&Fists just as much as the True 20 version of B&Fists did.
 

Vigilance said:
As for "replacing" our current books, I'm not sure what you mean by that. We're not going to pull any of our old books. Doing a Modern 2.0 version of B&Fists will affect the d20 Modern B&Fists just as much as the True 20 version of B&Fists did.

By replaced I mean will Darwin's World be updated to Modern 2.0 and all future books released as 2.0, blood + (fill in the blanks) will all be released as 2.0, etc. Will RPG objects d20 modern support decline?
 

broghammerj said:
By replaced I mean will Darwin's World be updated to Modern 2.0 and all future books released as 2.0, blood + (fill in the blanks) will all be released as 2.0, etc. Will RPG objects d20 modern support decline?

The short answer is, that the market will decide that.

We probably will do a Darwin's World conversion to Modern 2.0, just as we converted DW and B&Fists to True 20.

Those are our premier products, so converting them will give us a good way to judge interest.

Edit: I will say though, a tie might very well go to Modern 2.0. I've been writing d20 Modern books, more or less full time, for going on 5 years. The new mechanics and the new options they open up have been a breath of fresh air, and my home group seems to be loving the game as well.

Chuck
 
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