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[d20 Modern]X-Files + James Ellroy = ?

kirinke

First Post
I'm interested as well. Probably a charismatic hero and then going into a fullblown telepath. Question, do you allow critters like aasimars?
 

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kirinke

First Post
Alrighty, here's a character concept.

NAME: Adrianna Shannan
RACE: Female Human
CLASS: Charismatic Hero 2/Smart Hero 1
STARTING OCCUPATION: Investigative (photojournalist/investigative reporter)
ALLEGIANCES: The New York Tribune, father, good.

AGE: 25
HGT: 6ft
WGT: 150
BUILD: slender
EYES: peircing sapphire blue
HAIR: auburn with two streaks of white running from her temples
SKIN: typical of most redheads, creamy white

Background
[sblock]
Adrianna is the adopted daughter a newspaper magnant, who owns one of the nations most widely read newspapers - The New York Tribune. Her adopted father raised her as his own after her parents were killed on a sinking liner. As she grew up, she was taught by the best, getting a degree in journalism and is now a successful photojournalist/investigative reporter.
Due to her many brushes with the paranormal and strange as well as her many brushes with the criminal underworld she has recently become under the scrunity of the FBI, perhaps for recruitment? [/sblock]

APPEARANCE [sblock]
Adrianna is a beautiful 6ft tall woman of about 25 years of age. She has finely chiseled features and peircing blue eyes, brimming with intelligence. Her auburn hair is normally styled into a wrist-thick french-braid that hangs past her waist and her complexion is typical of most red-heads. Her clothing is generally well-made and comfortable and she dresses to fit the occasion. [/sblock]

(+1) STR 12
(+1) DEX 12
(+1) CON 12
(+2) INT 14
(+1) WIS 12
(+3) CHA 16

HP: 15
DEFENSE: 13
INITATIVE: +1
BASE ATTACK: +1
SPEED: 30ft
REPUTATION: 3
ACTION PNTS: +15
WEALTH 12

FORT 3
REFL 3
WILL 4

SKILLS BASE + BONUS + OTHER BONUS
[sblock]
Bluff 4 + 3 = 7
Diplomancy 4 + 7 = 8
Gather Information 4 + 7 = 8
Use Electronics 4 + 1 = 5
Craft writing 4 + 1 +1 = 6
Decipher script 4 + 1 = 5
Investigate 4 + 1 = 5
Knowledge business 4 + 1 = 5
Knowledge current events 4 + 1 = 5
Knowledge history 4 + 1 = 5
Streetwise 4 + 1 = 5
Tactics 4 + 1 = 5
Read/write language 4 + 1 = 5
Speak Language 4 + 1 = 5
[/sblock]

TALENTS
[sblock]
Charm: The Charismatic hero gets a competence bonus on all Charisma-based skill checks made to influence members of his chosen gender. The bonus is equal to the character’s Charismatic level. A Charismatic hero can only charm Gamemaster characters with attitudes of indifferent or better. The charm bonus can’t be used against characters who are unfriendly or hostile. This ability can be taken more than once (for another gender).

Savant: Select one of the skills listed in the following paragraph. The hero must have ranks in the skill if it is Trained Only. The Smart hero gets to add a bonus equal to his or her Smart level when making checks with that skill. A Smart hero can take this talent multiple times; each time it applies to a different skill.
Computer Use, Craft (any single skill), Decipher Script, Demolitions, Disable Device, Forgery, Investigate, Knowledge (any single skill), Navigate, Repair, Research, Search.
[/sblock]

FEATS
Simple weapon proficiency (bonus feat due to class)
Brawl (bonus feat due to investigative starting occupation)
Iron Will (Bonus feat due to class)
Personal fire arms
Combat Martial arts
Archaic Weapons Proficiency

LANGUAGES (She can read and write in these as well)
English. French. Italian. Gaelic. German. Russian. Mandarin Chinese. Japanese.
 
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Starman

Adventurer
The weekend turned out to be busier than I expected. I apologize for not getting a character up, yet. I should have him finished tomorrow or Tuesday at the latest.
 

Widowmaker

First Post
John Bishop

Tough 2/ Fast 1
Hit Dice: 1d10+1d8+9 (28 hp)
Initiative: +2
Speed: 30 ft.
Defense: 17 (+5 Class, +2 Dex)
Base Attack/Grapple: +1/+2
Action Points: 6
Space/Reach: 5 ft./5 ft.
Saves: Fort +5, Ref +3, Will +1
Abilities: Str 12, Dex 14, Con 16, Int 12, Wis 12, Cha 12
Occupation: Law Enforcement (Gather Information & Knowledge: Tactics)
Reputation: +0
Skills: Drive +3 (1), Electronics Use +2 (1), Gamble +3 (0), Gather Information +3 (2), Hide +4 (2), Intimidate +8 (5), Investigate +3 (2), Knowledge (Streetwise) +4 (3), Knowledge (Tactics) +3 (2), Move Silent +4 (2), Spot +3 (2)
Feats/Talents/Special: Combat Martial Arts, Confident, Personal Firearms, Point Blank Shot, Precise Shot
Wealth: 10
Allegiances: FBI, Self, Good

Appearance: Standing just above six foot (6’ 1”) and weighing just over 210 lbs he has an impressive frame and broad shoulders. Looking youthful for his age (26), he shows little signs of stress or fatigue. His dark brown hair contrasts his green eyes. He hates wearing suits and if he gets the chance he won’t.

Background: The first thing Jack remembers is growing up in a Catholic orphanage just outside Portland, Oregon. In fact that is all Jack remembers of his childhood. Raised during the depression and the war, there were not many families willing to adopt. That Jack was known as a trouble-maker.

Naturally athletic Jack did well in high school, playing fullback in football. Jack made a name for himself locally. Looking forward to enlisting, the war ended before he was old enough. Instead he attended the University of Oregon on a football scholarship. During his junior year though he was injured and while smart he had to worker at his academics.

Ultimately he applied for the Portland Police Bureau and was hired as a cop. He made a good street cop, although he earned a reputation of being heavy handed and excessive sometimes. After three years on the job he applied for the FBI. Being a G-man seemed more exciting and better opportunities to fight crime.

Once again he gained a reputation of being heavy handed and rough. He was transferred to “Special-Investigations” where he first encountered strange and paranormal things. At first he was skeptical but now he loves the chase and unusual aspects of the job.
 



Barak

First Post
Are you still looking for players, or is your plate full (as it seems)? Because if you're still looking, I'd be crazily interested. I've watched so many shows about Majestic-12 on the History channel...
 


Barak

First Post
Fair 'nuff, son. Here be Agent McDowell, of the Eff-Bee-Eye.

Ryan "Mac" McDowell

--------------------------------------------------------------------------------

Fast hero 3
Hit Dice: 35 (3d8+6)
Initiative: +4
Speed: 40 ft.
Defense:17 (+4 Class, +3 Dex)
Base Attack/Grapple: +1/+2
Action Points: 16?
Space/Reach: 5 ft./5 ft.
Saves: Fort +3, Ref +5, Will +2
Abilities: Str 12, Dex 16, Con 14, Int 14, Wis 12, Cha 10
Occupation: Law Enforcement (Drive, Listen.. Personal Firearms Feat)

Reputation: +1
Skills(only those with ranks listed):
-Drive +10 (6 ranks)
-Hide +11 (6 ranks)
-Knowledge +8 (current Events) (6 ranks)
-Knowledge +4 (popular Culture) (2 ranks)
-Knowledge +8 (streetwise) (6 ranks)
-Listen +2 (0 ranks)
-Move Silently +11 (6 ranks)
-Tumble +9 (6 ranks)
-Read/write and speak language (2 each)



Feats:
-Point-Blank shot (1st Level feat)
-Stealthy (1st Level Bonus feat)
-Double-Tap (bonus 2nd level fast hero feat)
-Precise Shot (3rd level feat

Talents: Increased Speed, Improved Increased Speed.


Wealth: +1
Allegiances: Texas, FBI, Mama.

Appearance: At 5'7" and 140 pounds, Ryan only qualified to be a
FBI agent through his marksmanship skill. A red-head, heavy
freckled, and somewhat bony, he isn't going to win any beauty
contest.

Background: Ryan came of Dead Hope, TX. With his father a
sheriff, it was only natural that he would go into law enforcement.
While at first he didn't really have any aspiration higher than sheriff
for himself, his steady hand and somewaht sharp wit led his
instructor to suggest he might want to apply to either the Secret
Service or the FBI. After flipping a coin, the FBI it was.
While he himself never experienced anything remotely close from
being occult, Ryan isn't close-minded, and does believe something
might be out there.
 
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