Kwalish Kid
Explorer
I think that VP/WP is a good mechanic, and would introduce it to any D20 modern or sci-fi setting game.
Moridin, what would you do to the stun setting?
Moridin, what would you do to the stun setting?
I'd agree with nerfing Force users, except for a gigantic disadvantage: opposing Force users. For example, "I detect a disturbance in the Force" is all it takes sometimes to ferret out your secret mission to the Outer Rim.
Would you then rule that HP were used to fuel the Force abilites? THis would tend to insinuate that the Force injures the user, would it not?Geoff Watson said:I'd change Wounds/Vitality/DR back to Hit Points, and use the Modern Massive Damage Threshold rule. Reduce weapon damage a bit (two dice instead of three).
Geoff.
KDLadage said:Would you then rule that HP were used to fuel the Force abilites? THis would tend to insinuate that the Force injures the user, would it not?
KDLadage said:Just as the topic states, I want to know what you would change. I have been trying to encorporate some of the d20 Modern ideas into the game and this topic came to my mind...

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.