Wik
First Post
Alright, so Hellhound's posts about the good ol' games of the past has got me thinking about a personal fave of my own: Star Wars, as produced by West End Games. I'm not much of a Star Wars fan... at all... but I've always loved the system.
It's a cinematic system that really captures the feel of playing in a space opera style movie. The rules encourage players to make up interesting actions, and I've found it runs very smoothly in actual play. The only part of the game I found at all difficult was the spacefighter combat system, but even then, it wasn't TOO terrible (we wound up using a variation of the BATTLETECH AEROSPACE rules for our space battles, but I think we could've managed using the rules as written).
Anyways...
I don't think I'm going to ever run SWd6, simply because a) I hate Star Wars (the setting), b) my players aren't fond of it, either, and c) I'm too lazy to dig out my old books - not even sure I still have them.
So...
I know a year or so ago WEG re-released the d6 system, although they had lost their Indiana Jones and Star Wars licenses. What I heard was they released three versions of the d6 system - D6 SPACE, D6 ADVENTURE, and D6 FANTASY.
All three sound pretty interesting to me, and I was thinking of picking one up (probably d6 Space, although Adventure might work, too).
My question here is this: is the new d6 Space game similar to the D6 Version of Star Wars? Are the rules the same? Is the only difference that Tie Fighters, X-Wings, Lightsabers, and Wookiees are now Starfighters, T-Wings, Energy Swords, and Hairy Aliens? What are your general impressions of these new d6 books, space in particular?
It's a cinematic system that really captures the feel of playing in a space opera style movie. The rules encourage players to make up interesting actions, and I've found it runs very smoothly in actual play. The only part of the game I found at all difficult was the spacefighter combat system, but even then, it wasn't TOO terrible (we wound up using a variation of the BATTLETECH AEROSPACE rules for our space battles, but I think we could've managed using the rules as written).
Anyways...
I don't think I'm going to ever run SWd6, simply because a) I hate Star Wars (the setting), b) my players aren't fond of it, either, and c) I'm too lazy to dig out my old books - not even sure I still have them.
So...
I know a year or so ago WEG re-released the d6 system, although they had lost their Indiana Jones and Star Wars licenses. What I heard was they released three versions of the d6 system - D6 SPACE, D6 ADVENTURE, and D6 FANTASY.
All three sound pretty interesting to me, and I was thinking of picking one up (probably d6 Space, although Adventure might work, too).
My question here is this: is the new d6 Space game similar to the D6 Version of Star Wars? Are the rules the same? Is the only difference that Tie Fighters, X-Wings, Lightsabers, and Wookiees are now Starfighters, T-Wings, Energy Swords, and Hairy Aliens? What are your general impressions of these new d6 books, space in particular?