Reynard
aka Ian Eller
The Masquerade effect feels a little weird to me, but I can't quite put my finger on it. Spending a fear to create an opportunity for the PCs doesn't seem quite right. I am not sure what I would do differently, and I think using the dance to communicate discretely, pickpocket the important key, or whatever are all classic tropes, but those should be in the hands of the players I guess?I built a generic Environment a few weeks ago ...
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Anyway, I am not trying to talk down your Environment. I like it. That one just makes my brain itch.