Daggerheart General Thread [+]

I built a generic Environment a few weeks ago ...
View attachment 420765
The Masquerade effect feels a little weird to me, but I can't quite put my finger on it. Spending a fear to create an opportunity for the PCs doesn't seem quite right. I am not sure what I would do differently, and I think using the dance to communicate discretely, pickpocket the important key, or whatever are all classic tropes, but those should be in the hands of the players I guess?

Anyway, I am not trying to talk down your Environment. I like it. That one just makes my brain itch.
 

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The Masquerade effect feels a little weird to me, but I can't quite put my finger on it. Spending a fear to create an opportunity for the PCs doesn't seem quite right. I am not sure what I would do differently, and I think using the dance to communicate discretely, pickpocket the important key, or whatever are all classic tropes, but those should be in the hands of the players I guess?

Anyway, I am not trying to talk down your Environment. I like it. That one just makes my brain itch.
No worries, my thoughts are on a similar vein. I'm thinking of changing it to something like "Shall we dance" and make it a Presence Roll by the player to get an NPC onto the dance floor. And yeah, for all those reasons.
 

No worries, my thoughts are on a similar vein. I'm thinking of changing it to something like "Shall we dance" and make it a Presence Roll by the player to get an NPC onto the dance floor. And yeah, for all those reasons.
That is interesting. You could also have a "May I Cut In?" fear move to "block" a PC by a NPC.
 


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