New Daggerheart Kickstarter Announced, Chris Perkins, Jeremy Crawford's Plans Revealed

Perkins and Crawford are both working on campaign-focused projects.
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Daggerheart has ambitious plans for the upcoming months, with several major partnerships announced and a new Kickstarter planned for later this year. Today, Darrington Press announced that it would be Kickstarting Class Packs for Daggerheart, a class-based product that contains everything you need to play a specific class. The 76-card packs contain ancestry cards, community cards, subclass cards, and all cards from each of a class's two domains. Also included for Kickstarter backers is a digital PDF of the Daggerheart Core Rulebook.

Also announced were several new collaborations and campaign expansions from the game. A campaign frame focused of romantasy will be released in 2026, focused on the Exandria in-world book Tusk Love. Also announced were collaborations with Legends of Avantris, Dungeons and Daddies, and Bonus Action, all of whom will produce Actual Plays using Daggerheart as a game system.

Darrington Press also announced that Jeremy Crawford, Chris Perkins, and Twogether Studios are all working on new campaign products for the game. Crawford is leading the design of a "devilishly scary" campaign setting (which will be fully fleshed out unlike a campaign frame), while Perkins is building a series of adventures that will span multiple campaign frames and connect into a larger arc. Details about Keith Baker and Jenn Ellis's world was not revealed, but it would feature new player options as part of the "brand-new world."
 

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Christian Hoffer

Christian Hoffer


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Ahh yes DND for lazy gms and simpletons seen so many comments of omg you can do that in this could never do that in DND you most certainly could it just wasn't written out in a baby simpleton table you had to use some brian work and come up with dc checks you thought fit that action

Mod note:
That's your choice for a first post?

Bye-bye. Please don't bother to come back.
 

Not a fan of the cards being crowdfunded in that it means the turn around time on them will be longer. I get that there are cost reasons to do it this way, but if there is a crunch occurring this early on, it is distressing. But then again, while I do want new product on shelves before years end, I can settle for moving heaven and earth to just get more of the Core book out if that's all they can do. When a product sells out this fast, it means that people who wanted it didn't get it. This initial explosion of broad interest needs to be filled.
Not necessarily. A lot of Kickstarter turn-around time is writing / lay-out / art, etc., all of which have already been done for these. Additionally, they may be doing this to take the pulse of the demand; perhaps at the halfway point of the campaign they take the number for each class, multiply it by 10, and order that many. At that point, they have enough to fulfill the KS campaign and enough left over to start shipping to stores very quickly after the campaign closes. Heck, day-of close, they'll be sending out emails with PDF download links.

I really think their goal with this is to make an impulse-buy product available for retail ASAP. I'm a dice goblin; anytime I'm about to start a new campaign, I get an itch to buy a new set of math rocks. If I knew I were about to be in a Daggerheart game and these were on the shelves at the FLGS or Barnes & Noble, I'd have real trouble walking away without a deck if they retail for $20 or less.
 

Ahh yes DND for lazy gms and simpletons seen so many comments of omg you can do that in this could never do that in DND you most certainly could it just wasn't written out in a baby simpleton table you had to use some brian work and come up with dc checks you thought fit that action
Apart from the uncalled for vitriol, I don’t think your brian quite works properly…
 

Right, but it's a player who knows enough about the game to decide ahead of time which class they want to play. So they either already have the book (which means they have all the cards and don't need these), or they're going off the SRD, or they're an assumed buyer of the stand-alone book that will be released soon.

And that player will be locked in to that class unless they buy a new class pack. At which point they'll have a pile of duplicate cards. Then there's the question of multiclassing, which lets you dip some cards. So will you have to buy a whole new pack just for that one or two cards?
not one or two cards; 6 subclass cards, of which 3 are relevant, and 42 domain cards, of which 21 or 42 may be relevant; having duplicates of the 18 racial and 9 environment is useful. (either way, it's shipping with 42... it's just that the second domain is only relevant if someone else is in that domain.

I see this as a way to deal with the player who overlaps one domain to be able to have duplicates. The PDF includes the card images, so... this is a luxury if you have a cardstock capable color printer, a nicety if you have a cardstock capable B&W printer, essential if you don't have a printer.

The core set has the book and all the cards for $60. When they do a stand-alone book release, it's a safe bet it's not going to be $40. It'll be $50 at least. I doubt they'll be selling the card packs for less than say $15 each. So one book and one card pack will set you back $65+. For $5 less you get all the cards. Or they sell the packs for $10, okay so one book and one pack costs the same as the book and all the cards.

So unless they stop selling the core set, these card packs will not sell. But, if they stop selling the core set, fans will freak out about the money grab.
D&D spell cards sell, and are totally not essential to play.
Spare player sets sold for WFRP3.
Special Ability decks by class sold for both D&D and FFG Star Wars.
It's a weird product that makes no sense to me.

It makes plenty of sense if you remember that
  • Many players have bad handwriting and/or are writing averse
  • Cards make vault management easier
  • Cards can make X/session abilities easier to avoid using (flip once out)
  • Most people don't have decent printers
  • Most home printers are god-awful inkjets that make smeary messes on cheap cardstock
  • Many GM's won't want to share cards
  • Getting decent printouts is still not a given for home color printing, whether inkjet or laser
  • Most copy shops I've been to charge $0.50 per page for color (UPS store, and a couple locals in corvallis; back in 2015, it was $0.50 at each of the places I used in Anchorage)
  • The PDF pages are organized by level first, then domain or class within the level.
    • Rogues are split across page boundaries; if you know the subclass, you can print just the one.
    • The Grace Domain is split across page boundaries
To print the 30 pages of cards at my local copyshop would be $15. My costs at home on my color laser? probably about $5. Avoiding the hassle and buying a full deck? I'd be willing to pay $10.... more consistent, better color saturation, more durable (laser printer toner does, eventually, flake off)... but I'm not in the market for individual classes. I might go $15... or just do like the pregens in the intro module, and print a page of the cards for each player, cribbed from the cardbuilder webapp. I haven't played with it enough to know if it has a printable page builder hidden.
 

Not necessarily. A lot of Kickstarter turn-around time is writing / lay-out / art, etc., all of which have already been done for these.
Individual class sheets probably is a relayout. It's not as intense a relayout...

Additionally, they may be doing this to take the pulse of the demand; perhaps at the halfway point of the campaign they take the number for each class, multiply it by 10, and order that many. At that point, they have enough to fulfill the KS campaign and enough left over to start shipping to stores very quickly after the campaign closes. Heck, day-of close, they'll be sending out emails with PDF download links.

I really think their goal with this is to make an impulse-buy product available for retail ASAP. I'm a dice goblin; anytime I'm about to start a new campaign, I get an itch to buy a new set of math rocks. If I knew I were about to be in a Daggerheart game and these were on the shelves at the FLGS or Barnes & Noble, I'd have real trouble walking away without a deck if they retail for $20 or less.
 

Apart from the uncalled for vitriol, I don’t think your brian quite works properly…

Mod Note:

Hey. What the heck is this?

I mean, that they got a permaban for it should be a massive hint that a moderator is going to find insults unacceptable. But even if you managed to miss that, the Golden Rule applies.

So, how about you never insult anyone's mental function on these boards... like, ever. Got it? Good.
 


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