Daggerheart Release Date Revealed

daggerheart release date.png


Daggerheart will be coming out on May 20th. Today, Darrington Press, the games publishing arm of Critical Role, announced that its upcoming TTRPG would come out on May 20th. The game will first release at local game stores, followed by a wider release at all stores that games are sold (i.e. book stores) on June 3rd.

Daggerheart is built around a Duality Dice system that uses 2d12 (one designated as the Hope die, and the other designated as the Fear die). On checks, players roll both dice and add the results to determine the ultimate success or failure of a roll, with the higher die result representing either a positive or negative narrative twist both in and out of combat. The game also uses a character sheet that includes overlays and cards to show character abilities.

While Daggerheart is a high fantasy TTRPG, the game also includes campaign frames that provide specific worlds to encounter and adds additional rules based on the type of story being told. The core rulebook will include six campaign frames, including Beast Feast, a "cozy cooking and dungeoneering campaign frame" clearly inspired by Delicious in Dungeon and a post-apocalyptic world of technological wonders called Motherboard.
 

log in or register to remove this ad

Christian Hoffer

Christian Hoffer

What a cool monster. With them getting rid of Action Tokens in the final release, I'm curious how the GMs' action economy will change.
Yeah, I wish I knew. I can imagine something like tokens equal to the number of PCs at the scene, or a multiple of the monster's tier, or something like that.
 

log in or register to remove this ad

Do we really need more generic fantasy settings at this point?.
Ey let's introduce a species called cod-men and create another bland, generic setting for it and let's call it crapxandria.
 

Do we really need more generic fantasy settings at this point?.
Ey let's introduce a species called cod-men and create another bland, generic setting for it and let's call it crapxandria.
Daggerheart does not have a built in setting. It will introduce a number of example settings and campaigns in the core book, which is definitely less generic than Pathfinder or D&D has done recently.
 

Do we really need more generic fantasy settings at this point?.
Yes, yes we do.
Where else would Dungeons and Dragons, Pathfinder etc borrow ideas to refine and evolve their products from?
Do fans of Critical Role deserve a game any less than fans of Lords of the Rings, Conan the Barbarian, or Dying Earth?
And finally do people who wish to experience a different game than the current ones need to wait forever because of some strange ideal?
 

Do we really need more generic fantasy settings at this point?.
Ey let's introduce a species called cod-men and create another bland, generic setting for it and let's call it crapxandria.
Well, there's no built-in setting, but what we do get are locations and campaign frames which are all very flavorful and evocative.

But to truly answer your question, we may not need another "generic" fantasy setting, but we do need more heroic fantasy games that are not D&D/d20-derived. Because a lot of us want to play in that genre but don't want to play Yet Another Version Of The D&D Rules.
 


My goodness there's a lot of grumpiness out there for this game. I have read through all the betas, played a sample campaign, and while it wasn't for my group, there's a ton of great stuff in the game. If I had a game to run, I'd strongly consider it (at least the last beta I saw).

I am confused by the wave of negativity about it. It's different enough from 5E to be sure, but in the world of RPGs, isn't that a good thing? Do we need another 5E clone at this point? I definitely see where some would not like the game but I'm kind of shocked to see this level of reaction. I suppose this answers the question "What do you mean there's lots of negativity to games that aren't 5E?" If I disagreed with you, consider this a mea culpa.
 
Last edited:


I think it's also a backlash to Darrington Press/Critical Role. Lots of complaining there too. I think Daggerheart looks interesting. Lots of people have tried it and found it to be fun. And I love frog characters, ever since I played a grippli many years ago. 🐸
I think most of it is people pissed at the idea that the show they watch might change to a different game and they don't want to spend the money and time to learn a new one.
 

I think most of it is people pissed at the idea that the show they watch might change to a different game and they don't want to spend the money and time to learn a new one.
That too. Critical Role is savy. I imagine that they're testing the waters with Daggerheart on their show and won't just completely dump D&D before getting a feel for fan preference.
 

Trending content

Related Articles

Remove ads

Trending content

Remove ads

Top