AbdulAlhazred
Legend
I don't dislike Daily powers.
Often, however, I just find myself wishing that I had more Encounter powers.* The reason is that sometimes I find power combos that work well together; one power sets up the other. But if one is a Daily and the other an Encounter power, that Encounter power may not be worth much if the Daily doesn't hit or isn't available...and there isn't another Encounter power that plays well with the
For instance, my current PC has an Encounter power that damages the target and gives it a penalty to Will, and a Daily that does likewise. There aren't many powers for the next few levels that target Will for this class, so right now, if the combo fails, that's it. Heck, I'm not sure if there is another PC in the party with an attack that targets Will. I'd LOVE for there to be a way for my PC or his partymates to continue to press this advantage, but there isn't one for the foreseeable future.
* OK, in all honesty, I simply find myself wanting more powers period. I'd gladly burn feats to gain more powers. I much prefer the Vancian model of resource management where I have lots of options and must settle on a few for the short term rather than settle on picking one power per level. And no, retraining doesn't do it for me.
Sounds like you really want to play a wizard

One of the answers of course is you aren't supposed to combo with yourself. Those will debuff powers I've noticed are kind of an issue with our starlock too. It is a rarely targeted defense. The wizard though can pick up a couple vs will powers, you just have to do a more party-wide optimization and make sure you both know what each other's powers are going to be so you can set up stuff between you.
On the subject of daily martial powers I think the best way to look at it is to stop thinking of powers as something the PCs have. They are a GAME construct. What the game does for you is gives you as a player a specific number of chances to muck with the narrative of the story. Its like having turns, its an abstraction that the system creates, not a simulation of what your character is. Now and then you can be the big hero and blow off a really good trick, but the game doesn't just hand that to you all the time. Besides, any PC over 4th level has 2 daily powers, so its not like you aren't pulling cool tricks all the time. By 9th level you can use a daily 3 out of 5 encounters. Many of them are similar as well, so if there's a particular type of trick you like to pull you can do pretty close to the same thing several times a day, it just works a tiny bit different each time.