Grazzt
Demon Lord
Ideas for damaging armor and shields? I know the PHB says DM can set AC and hit points for them, but rather than do that, I'd like to come up with something else.
A game I'll be running, the PCs run across at least one leucrotta. Already converted it, and trying to find the best way to do it's 1e/2e armor and shield damaging bite. In those editions, the item simply made a save vs. crushing blow. Ideas/methods I've thought about:
* Mimic the rust monster's attack; deal a cumulative -1 penalty to armor/shield with each bite. Item can be repaired (for a cost) since it's really just damage and not rust.
* Mimic the rust monster's attack but only if the leucrotta scores a critical hit (and it deals a -2 penalty to the armor/shield instead of -1) but this may not even come up at all since monsters are designed to not live that long necessarily.
* Assign hit points to armor/shield. Don't really want to do this. Yes, more "realistic" (and we use it more or less in our main 3.x E6 game), but I don't necessarily want to use it in our 5e game.
A game I'll be running, the PCs run across at least one leucrotta. Already converted it, and trying to find the best way to do it's 1e/2e armor and shield damaging bite. In those editions, the item simply made a save vs. crushing blow. Ideas/methods I've thought about:
* Mimic the rust monster's attack; deal a cumulative -1 penalty to armor/shield with each bite. Item can be repaired (for a cost) since it's really just damage and not rust.
* Mimic the rust monster's attack but only if the leucrotta scores a critical hit (and it deals a -2 penalty to the armor/shield instead of -1) but this may not even come up at all since monsters are designed to not live that long necessarily.
* Assign hit points to armor/shield. Don't really want to do this. Yes, more "realistic" (and we use it more or less in our main 3.x E6 game), but I don't necessarily want to use it in our 5e game.