Charuvanth
First Post
Can someone help me break this down? an 11th level fighter, with no strength bonus to keep things simple, has two weapons...a longsword and a dancing longsword. how many attacks does the fighter get using the dancing longsword? Just *one* extra attack (for a total of 4) at the BAB?
so...round 1) move, release dancing longsword as a standard action...round 2) quickdraw longsword, full attack action (+11 +6 +1 ....+11 for dancing longsword)
does the fact that it uses the BAB also mean that it doesn't get circumstance bonuses like a ranger would fighting a favored enemy?
also, does it attack on the round it's released?
From the SRD:
Dancing: As a standard action, a dancing weapon can be
loosed to attack on its own. It fights for 4 rounds using the base
attack bonus of the one who loosed it and then drops. While
dancing, it cannot make attacks of opportunity, and the person
who activated it is not considered armed with the weapon.
In all other respects, it is considered wielded or attended by
the creature for all maneuvers and effects that target items.
While dancing, it takes up the same space as the activating
character and can attack adjacent foes (weapons with reach
can attack opponents up to 10 feet away). The dancing weapon
accompanies the person who activated it everywhere, whether
she moves by physical or magical means. If the wielder who
loosed it has an unoccupied hand, she can grasp it while it is
attacking on its own as a free action; when so retrieved the
weapon can’t dance (attack on its own) again for 4 rounds.
Strong transmutation; CL 15th; Craft Magic Arms and
Armor, animate objects; Price +4 bonus.
so...round 1) move, release dancing longsword as a standard action...round 2) quickdraw longsword, full attack action (+11 +6 +1 ....+11 for dancing longsword)
does the fact that it uses the BAB also mean that it doesn't get circumstance bonuses like a ranger would fighting a favored enemy?
also, does it attack on the round it's released?
From the SRD:
Dancing: As a standard action, a dancing weapon can be
loosed to attack on its own. It fights for 4 rounds using the base
attack bonus of the one who loosed it and then drops. While
dancing, it cannot make attacks of opportunity, and the person
who activated it is not considered armed with the weapon.
In all other respects, it is considered wielded or attended by
the creature for all maneuvers and effects that target items.
While dancing, it takes up the same space as the activating
character and can attack adjacent foes (weapons with reach
can attack opponents up to 10 feet away). The dancing weapon
accompanies the person who activated it everywhere, whether
she moves by physical or magical means. If the wielder who
loosed it has an unoccupied hand, she can grasp it while it is
attacking on its own as a free action; when so retrieved the
weapon can’t dance (attack on its own) again for 4 rounds.
Strong transmutation; CL 15th; Craft Magic Arms and
Armor, animate objects; Price +4 bonus.