Dark Deeds On White Mountain--Game Thread

Beginning of Chapter 2

Lars and Dentmus most definitely do not feel good after the first hour or so of riding, as the ale in their bellies sloshes and churns. However, other than this discomfort, the riding is easy the first day. The temperature is perfect, just crisp enough to keep you and your horses from sweating (except Lars and Dentmus who find their upper lips and brows speckled with fine beads of booze-sweat) but not so cool that you need your cloaks or blankets. Although there is no trail, per se, the incline is gradual most of the time, and the ground is covered in tall autumn grass and large stones. Pine trees are dispersed at wide intervals, leaving good visibility, and you are still able to see the village as a speck far, far off down the mountain when the sun begins to set.

* * *

OOC: If anyone wants to do anything during the ride, please let me know. Also, Will you stop for the night? If so, I will need to know what preparations you make for camping (including a watch-bill: anyone going to stand watch? Who? What order?).
 

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"It might behoove us to camp for the night," the Padre says nearing evening, "as we probably want to arrive at the tower during the day. What say you all?"

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OOC: Sometime early during the first day of riding, the Padre calls his raven familiar from home to accompany him on the journey. Other than that, he'll just enjoy the ride.
 

Launfraeoi, his black feathers shimmering like oil in the occasional beam of sunlight, is happy to join the Padre and spends the traveling time alternating between resting on his master's shoulder and circling the party, watching for trouble.

Krug:
[sblock]Dentmus, who has been to the top of White Mountain before (the other locals have never bothered to go ALL the way to the top), knows that there will be at least one more day of riding (and one more night's rest) to reach the tower (unless you want to ride straight through, then you should reach the tower by nightfall on the second day).[/sblock]
 

Ka’ashawndrah

Kah places her hand to her forehead.

"Yes! Please! Let's camp for the night. I am still feeling the ill effects from that black cloud creature that had possessed Mo-Gwar."

She looks around at her companions.

"I could also use some healing if any is available."
 

"Yes, our new traveling companions might not be used to the harsh conditions that can arise upon the mountian. And with the tower around who knows what ill wind may blow" says Haakon and he will keep an eye out for a suitable campsite.
 

Dentmus says, "There will be at least one more day of riding, and a night of rest, to reach the tower. We could ride straight through, which means we would reach the tower by nightfall on the second day, but my buttocks cannot bear it."

Dentmus casts a Cure Light Wounds on Kah highly willingly. "Let me sooth those pains, milady..."
 




Haakon has no trouble finding a suitable campsite. In fact, he figures that the party may as well stop where it's at, since Lars just jumped off his horse and tied up Kah's horse ( ;) ). Everyone dismounts and ties up their horses (or mule) and takes their packs off, stretching and cracking knuckles and knees. Other than Mist, all your butts are numb from the ride; she, however, seems used to long rides (quiet, Dentmus!).

Although the trees are sparse, Haakon finds one that has been fallen for long enough to make good firewood, and he has no problem starting a small fire. The pack mule sidesteps uncomfortably, waiting to be unpacked.

* * *

Okay, y'all have no problem with setting up camp where you are. Again, though, I'll need a watchbill (who's standing what watch?) and also please let me know if you're going to keep the fire burning all night and if you're going to sleep in the tent (or, put another way, who is going to sleep in the tent?), and are there any other precautions you're going to take before going to sleep?
 

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