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Dark*Matter to D20 Modern?

slingbld said:
Once you've coded it all up, could you possibly post it to the boards?
I've not played with PCGen too much & I'm not that good at coding in Excel...

Thanks!!
I'm testing them out right now... The one thing I can't figure out how to do is give a skill a prerequisite (I think the PRExxx tags only work with other things, like feats).... so for now, the feats and skills are coded in, but it won't check to make sure you have the right feats before taking the Psy Skill...
 

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Katowice said:
Not five minutes after I posted this, the site became unaccessible for some reason...strange.

I wonder which Illuminati group is watching you so closely - The Freemasons, The Bilderbergers, the GREYS? :cool:
 


I recently bought the Campaign Setting to adapt for my d20 Modern campaign. I truly love this book. Anyhow, I was wondering if the D*M Arms & Equipment Guide, Xenoforms and The Killing Jar are worth getting.
 

Katowice said:
Anyhow, I was wondering if the D*M Arms & Equipment Guide, Xenoforms and The Killing Jar are worth getting.

I've never run The Killing Jar but I have it and it sure seems like a very cool module. I don't have the other two, though I've flipped through them a few times each. I'd say that they would be worth it if you were actually running the game using Alternity, but not so much if you're using d20. The A&EG is mostly just guns and stuff, which you can get elsewhere in d20 form, although there is a short chapter on xenotech which may prove useful. You might get more mileage out of Xenoforms if you're willing to put some work into conversions, or at any rate it might be a good source for ideas.
 
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Davelozzi said:
I've never run The Killing Jar but I have it and it sure seems like a very cool module. You might get more mileage out of Xenoforms if you're willing to put some work into conversions, or at any rate it might be a good source for ideas.

[Sniff] Just hearing the word "module" brought me back to the days of my youth, back in the early 80's with AD&D 1st edition...ah yes, I remember those days, hiding the books from my mom (who saw a news item on how corrupting they are) and browsing through "modules" at my local game shop...

Also, as far as Xenoforms goes, wouldn't most of the beasties be in the Menace Manual? (Don't know, just curious).
 

Katowice said:
I recently bought the Campaign Setting to adapt for my d20 Modern campaign. I truly love this book. Anyhow, I was wondering if the D*M Arms & Equipment Guide, Xenoforms and The Killing Jar are worth getting.

Arms and Equipment guide is pretty good to have. a lot of the equipment is listed in either D20M or urban Arcana but the flavor text is good to have & they do have some bits of equipment that aren't in any D20M books.

Xenoguide might be nice for the flavor text (again) but most of the nasties are already converted.

I don't have the killing jar....

Slingbld~
 


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