The Little Raven
First Post
Dausuul said:I'd rather come up with some mechanics that allow me to not have to constantly punish defilers for the use of their magic, while still retaining the central idea of defiling as the "quick and easy path" to power, a dangerous addiction for wizards who use it and a constant temptation for wizards who don't.
Defiling the Land Wizard Utility 2
You drain energy from the very land to fuel your spells, leaving the earth barren and dessicated in your wake.
Encounter * Arcane
Minor Action Personal
Effect: You gain a +1 power bonus to attack and damage with spells until the end of your turn.
Sustain Minor: You can keep this effect sustained for an encounter or five minutes.
Special: Whenever you cast a spell while under the effect of this power, the square in which you are standing becomes defiled. You do not gain the benefit of this effect when standing in a defiled square.
That's probably how I'd approach it, off the top of my head. Let it be something you can use to boost your spellcasting, but with a bit of a cost (minor action to sustain). Defiling only effects the current square on which you are standing, and with 4e's increased mobility, means that defilers will be moving around to suck power from the land. And this is only for in-combat power stuff. Defiling to fuel rituals would be separate from this.
I'd also consider adding a "Defiling" keyword up there with Arcane, and give some setting-specific spells that gain additional benefits when you have Defiling the Land active (kinda like the Brutal Scoundrel synergy with some powers).