Round 5
Grakk's blow passes harmlessly past the foe in front of him. Frustrated, he moves toward a bigger foe, shrugging off a number of feeble attacks en route.
Morvannon and Magnus shatter the night with twin blasts of thunder, sending three of the beasts tumbling back from the force of it, and dropping a fourth in its tracks.
Vixo takes advantage of Grakk's bold movement to circle behind one of the beasts and sink his blade deep into its vitals. Somehow it remains standing, but only just.
Kamotz growls, his heritage responding to the challenge of these lesser canines. But he is no mere beast; he is a servant of the god of death himself, and his attack takes the form of a holy word. Violet radiance frames him in a nimbus of holy power. Kamotz and Vixo feel restored, and nearby enemies grow haggard and pale.
Vrrsk't marches after the crossbow wielder, calling divine judgement on him as well.
The bolter backs away from the advancing dragonborn and coolly fires another bolt at him, but it glances off one of the plates on his armor.
Three of the beasts swarm Morvannon, but between the shadows surrounding him and the aftereffects of Kamotz' prayer, Morvannon sustains only minor cuts and scrapes.
Kamotz is slightly worse off, being harried by the rest of the pack, including its leaders. But he acquits himself well, and though the great wolf bears him to ground again, the power of his god keeps him alive and fighting.
[sblock=ooc]Grakk misses. His move provokes 2 OAs leaving P11: Hyena 1
misses, Wolf 3
misses. He provokes one more on leaving Q12: another
miss.
Morvannon moves, curses wolf 2, and hits with thunderwave. wolf 2 takes 10, hyena 3 takes 8, and hyena 1 is killed. Morvannon teleports.
Magnus hits with thunderwave. All three targets are blooded.
Vixo crits hyena 2, nearly killing it in one shot.
Kamotz goes all canine himself. He is prone, so no shifting. I'm going to assume you want to stand before your Beacon of Hope, so as not to take the -2 to rolls. BoH hits everyone, weakening them. I'm not going to mark it down, since it expires at the end of their turns, which I'm about to do now. Kamotz and Vixo regain 9 HP.
Vrrsk't moves and challenges the bolter.
The hammerer
fails to recharge shield bash. He
misses Kamotz, despite flanking.
wolf 3 circles behind the hammerer to attack Kamotz as well:
miss. Okay, IC, this is getting ridiculous. My last 5 d20 rolls were 1, 3, 3, 3, 1.
Hyena 3 charges Morvannon:
crit for 8 damage, halved to 4 by weakness. That's better, IC.
Wolf 1 and 2 move to flank morvannon.
A miss and a hit for 6, halved to 3. Morvannon is knocked prone from the hit. Never mind, forgot concealment. That's two misses.
Hyena 2 attacks Kamotz,
crit for 15 damage, halved to 7. Kamotz is bloodied again.
Dire wolf attacks Kamotz as well,
30 vs. AC hits for 8 damage, halved to 4, and Kamotz is knocked prone again.
The bolter backs away from Vrrsk't and fires at him with aimed shot:
21 vs. AC misses.
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[sblock=Status and initiative]
- Kamotz 8/31 hp, 9/9 surges, +5 to healing powers, regen 2 while bloodied, +2 to damage until unconscious, bloodied, prone
- Vrrsk't 27/35 hp +2 temp, 12/12 surges
- Vixo 32/38 hp, 9/9 surges
- Morvannon 28/32 hp, 8/8 surges, concealed
- Magnus 23/29 hp, 8/8 surges, +2 defenses tsnt
- Grakk 44/44 hp +4 temp, 11/12 surges, resist 5 all TENT
- Wolf 1 4 damage
- Wolf 2 20 damage, cursed (morvannon), bloodied
- Wolf 3 27 damage, bloodied
-
Hyena 1 dead
- Hyena 2 35 damage, bloodied
- Hyena 3 22 damage, bloodied
- Dire Wolf unharmed
- Hammerer 13 damage
- Bolter unharmed, marked by Vrrsk't with DC
Resources used:
- Grakk: AP, Swift charge, Second Wind, Stone's Endurance
- Magnus: grasping shadows, second wind
- Morvannon: Scorching burst, Thunderwave
- Kamotz: Longtooth shifting, Beacon of Hope
- Hammerer: Shield bash
[/sblock]
[sblock=enemy stats]Bolter: HP 46, AC 16, Fort 15, Ref 16, Will 14. BMA +8 vs. AC, 1d10+2 damage. Aimed Shot: The Bolter gains +2 to hit and +1d6 damage to ranged attacks against creatures that don't have cover.
Hammerer: HP 64, AC 21, Fort 18 Ref 15 Will 17. BMA +11 vs. AC, 1d10+3 damage.
Dire Wolf: HP 67, AC 19 Fort 18 Ref 17 Will 16. BMA +10 vs. AC, 1d8+4 damage or 2d8+4 damage vs. a prone target. Pack Hunter: Dire Wolf and its rider gain CA against any target with one or more of its allies adjacent to it. If the dire wolf has CA, the target is knocked prone on a hit.
Gray Wolf: HP 38, AC 16, Fort 13, Ref 14, Will 13. BMA +7 vs. AC, 1d6+2 damage, or 2d6+2 vs. a prone target. If the gray wolf has CA against a target, it gets knocked prone on a hit.
Hyena: HP 37, AC 16, Fort 14, Ref 13, Will 12. BMA +7 vs. AC, 1d6+3 damage. Pack Attack: Hyena deals an extra 1d6 damage to a target if two or more of its allies are adjacent to it. Harrier: Enemies adjacent to a hyena grant CA to the hyena's allies when making melee attacks.
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[sblock=map]
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