Dawnforge Characters


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Morpheus said:
Sounds like a great campaign to be in...oh wait, I'm the DM. :D I have a question for Wil if he continues to read this: I am not going to be using psionics in the game, so should I keep the abilities for the thinblood or should I look for alternate ones? Any suggestions on alternate ones? Thanks...
Well, it depends. Even if you aren't "using" psionics, you could still allow the thinblood to manifest the Lesser Psionics powers as some sort of strange racial abilities. For the others, you could just change them to arcane equivalents. So, gain 1 spell slot of any level you can cast instead of a new power, Scribe Scrolls instead of craft power stones, identify magic items...etc. I wouldn't allow invisible magic, though. :)
 

d20Dwarf said:
Well, it depends. Even if you aren't "using" psionics, you could still allow the thinblood to manifest the Lesser Psionics powers as some sort of strange racial abilities. For the others, you could just change them to arcane equivalents. So, gain 1 spell slot of any level you can cast instead of a new power, Scribe Scrolls instead of craft power stones, identify magic items...etc. I wouldn't allow invisible magic, though. :)

Thanks. I was leaning towards the "Psionics as racial abilities for yuan-ti only" and that's what I'll do.
 



Renshai said:
You could always post over www.pathsoflegend as well :)


Shameless plug by,
Todd

I went over there and looks good, just need the book first and then I will check it out more.

I originally thought (without the book) a tiefling paladin, but was told that may be a bit tricky ;)
 

Thanks to Wil for his input...are there any books available without the 'mini spy camera'? ;)

Also thanks to Todd (Renshai) for his recommendation...I'll check it out.

Any other ENWorlders out there playing in Dawnforge??

LW
 


Yesterday I GMed my first Dawnforge session.

PCs (L1): minotaur fighter (m), tiefling wizard of entropy (m), tiefling sorcerer (f), yuan-ti thinblood monk (f), human lowlander shaper (m), gnome shaman (m), night elf rogue (m), ogre ranger (m)


I was extremely generous with starting equipment - no masterwork stuff, only minor magic items from the PHB, everything below 350 gp was granted (and the ogre even received a mighty (+6) composite greatbow).
Then we started play and I told them that they all were down to their last few copper pieces - and that selling their equipment was not an option in Riversend (a boomtown, swamped by adventureres and swords-for-hire, where mundane second-hand weapons and armor were cheap as dirt, and where a third-level barbarian with Strength 20 would be lucky to get a job as a bouncer in a third-rate brothel...).
Still the party was nearly wiped out in their first encounter: a bar room brawl with 6 highlander barbarians. Then they experienced a blatant "Seven Samurai" rip-off when they were hired by three poor peasants from a village north of Elnaria where the nearby fort of the Griffon Company had been closed last summer...
 


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