1Mac
First Post
Thanks to nedjer and Kravall for replying. In principle, the approach isn't that much different from using power cards in 4e, or using SORD-type tools for 3e/Pathfinder.
In other words, it doesn't offer that much of an advantage over 21st century DnD in terms of speed of play. You either prep the tables you need ahead of time, or you spend a lot of time flipping through books. Granted, this means the random tables aren't a disadvantage, but if DCC RPG is indeed faster than 21c DnD, it must be something else that effects speedier play. Is it less tactical? Do power have more straightforward effects? Are the mechanics just that much more clear and streamlined?
In other words, it doesn't offer that much of an advantage over 21st century DnD in terms of speed of play. You either prep the tables you need ahead of time, or you spend a lot of time flipping through books. Granted, this means the random tables aren't a disadvantage, but if DCC RPG is indeed faster than 21c DnD, it must be something else that effects speedier play. Is it less tactical? Do power have more straightforward effects? Are the mechanics just that much more clear and streamlined?