Whizbang Dustyboots
Gnometown Hero
Every DCC I've got (and I don't yet have the tournament modules, for instance) have multiple encounters that could be talked through or resolved without killing. They might be meant to be defeated, but it can be done via roleplaying.S'mon said:Well, I've bought a bunch and only in Into the Wilds could I locate some NPCs you're not clearly meant to kill. Possibly after talking to them first.![]()
In my campaign, the players didn't end up killing the Dragonfiend in the first $2 adventure, for instance. And, by the book, that encounter starts with roleplaying.
If someone wants a module that isn't just hack and slash, I have no issues with recommending DCCs to them, unless they want no hacking and slashing.