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DDI, 6 months later: changing my mind


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Hrmm... OSX is built on a BSD clone... I wonder if the Wine emulator will compile and run on it...
I looked at Wine as an option (amongst other things) when figuring out how to get the Character Builder running on my Mac. IIRC, Wine didn't/doesn't support the .NET framework which the Builder requires to run.
 

I cannot. Cannot. DM without it. Sure, I used to; but no longer. I can lazily put my entire session together during some relaxed breaks and lunches at work, print them off and have everything I need without lugging around the books.

DDI is, in my opinion, one of the absolute best things about 4e. I have time to focus on the game, because I don't have to write down the entire monster I want to use, or create a dragon from scratch, modified to fit the party's level. It's much, much easier.

If it were more expensive, I could see not purchasing, but the cost for value is clearly a great match! If you DM 4e, you have to have DDI. If you're a player; well, I don't know because I'm the DM. :)
 

As a DM who runs only published material due to lack of time, I don't even touch the Encounter Builder and DDI is easily worth my $5/month. The magazines alone make it money well spent, with the Character Builder just icing on the cake. The CB is truly a great piece of work, even if it did take quite a long time to develop.

I don't doubt DDI is going to remain worth the monthly price, and I don't even plan on using the Game Table or Character Visualizer much.
 

Okay, I just got a year subscription to DDI and I am impressed with all the features they have so far. Character builder won't run on my Mac, but that's a minor issue. As a DM, I will be taking advantage of the compendium...

...and its all because of this thread!

Behold, the power of Word-of-Mouth advertising!
 


I think everything, so far, except the character builder, is web based. Works in firefox here.
All the Bonus Tools are flash widgets; the Compendium is just a straight web app. Only the Character Builder is an application. So, Mac users should be able to use Bonus Tools & Compendium.

The Character Builder was built in WPF on .Net--which for now is not portable (the Mono project guys aren't working on WPF apparently). They might be able to extract the UI and turn it into a Silverlight App running off their servers, which would be quite a bit more portable (via the Mono project's Moonlight). But I wouldn't hold my breath...
 

The Character Builder was built in WPF on .Net--which for now is not portable (the Mono project guys aren't working on WPF apparently). They might be able to extract the UI and turn it into a Silverlight App running off their servers, which would be quite a bit more portable (via the Mono project's Moonlight). But I wouldn't hold my breath...
If the data access is called via webservices (WCF, RESTful or otherwise), then creating a Silverlight interface would be the way to go. This way, it could run on (most) any browser. Let's hope for v2 to utilize a silverlight UI.
 


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