cdrcjsn
First Post
Going over the pregen sheets from DDXP, I noticed that the warlock had a class(?) ability that gave them a +1 to hit a target if they were the closest opponent to the target. Basically this means that they will probably need to stay fairly close to their opponents to make the best use of their abilities, while remaining far enough not to trigger Opportunity Attacks since all their powers are ranged. This is somewhat surprising if you consider the 3e warlock who mainly sniped and dropped invocations from a distance.
Did anyone else notice any similar tactics dictated by class abilities that might not be apparent at first (other than the cowardly paladin tactics that's been indicated is going to change)?
Did anyone else notice any similar tactics dictated by class abilities that might not be apparent at first (other than the cowardly paladin tactics that's been indicated is going to change)?