bento
Explorer
If you have a player that's hooked on playing the "hero", you might consider instituting Action Points as a backup to their sometimes bad rolls or stupidity.
Stalker0 said:Sounds like that man needs to grab iron will and a few other will boosting abilities. It sounds your party is getting constantly hosed by fear effects.
Urbannen said:Once somebody dies, they lose one proportional level with their new character, with a minimum level of 10. There has to be a penalty for dying. This penalty is just exacerbated when it gets applied successively.
werk said:LEEROY...
This guy is reckless, just rein him in. If he's not chaotic, you can remind him when you think he's being uncharacteristically reckless or lacks thoughtfulness towards his allies.
Repeat what he wants to do with emphasis. 'You are going to charge forward, alone, surround yourself with enemies that you know can incapacitate you with no effort, where your allies won't be able to reach you for a couple of rounds or even see what happens. Ok, hope you feel lucky...'
Heck, point him to this thread. If reading your OP doesn't make him realize exactly what's going wrong, he's beyond hope.
Dimitri Mazieres said:It looks as if you should have a word with your player and tell him that, as heroic as it may seem, plunging yourself in the midst of a group of enemies is challenging certain death when the rest of your party isn't in place to back you up.
Quartz said:Notice that all 3 times, his character is a front-line combatant. A meat-shield. It seems that the other characters aren't supporting him sufficiently.
Are they even buffing him?
D&D is a team game.