DreamChaser
Explorer
http://boards1.wizards.com/showthread.php?s=&postid=4303273#post4303273
in the above thread at the Eberron boards, I realized that due to the power of rules lawyering, dead needs to be treated as a condition. There is implication of this in the glossary of the PH but they don't come right out and say it.
A creature has the dead condition when:
-> his or her hit points drop to -10 or lower
-> his or her Constitution drops to 0, or
-> exposed to certain spells or effects (such as failing a Fortitude save against massive damage)
The effects of the dead condition are
-> The character's soul leaves the body and journeys to an Outer Plane (unless destroyed by death magic).
-> The character is immoble, mindless, and helpless.
-> Dead creatures are treated as objects for the purposes of saving throws. Thus, they cannot make Reflex saves and are immune to any effect that requires a Fortitude save unless that effect also effects objects.
-> Dead characters cannot benefit from normal or magical healing, but they can be restored to life via magic.
-> A dead body decays normally unless magically preserved.
What do you think? This doesn't really change anything just clarifies what it means to be dead in game terms and prevents some tap dancing around the rules that some of the current RAW allow (see the above thread and the similar one in this forum for examples).
DC
in the above thread at the Eberron boards, I realized that due to the power of rules lawyering, dead needs to be treated as a condition. There is implication of this in the glossary of the PH but they don't come right out and say it.
A creature has the dead condition when:
-> his or her hit points drop to -10 or lower
-> his or her Constitution drops to 0, or
-> exposed to certain spells or effects (such as failing a Fortitude save against massive damage)
The effects of the dead condition are
-> The character's soul leaves the body and journeys to an Outer Plane (unless destroyed by death magic).
-> The character is immoble, mindless, and helpless.
-> Dead creatures are treated as objects for the purposes of saving throws. Thus, they cannot make Reflex saves and are immune to any effect that requires a Fortitude save unless that effect also effects objects.
-> Dead characters cannot benefit from normal or magical healing, but they can be restored to life via magic.
-> A dead body decays normally unless magically preserved.
What do you think? This doesn't really change anything just clarifies what it means to be dead in game terms and prevents some tap dancing around the rules that some of the current RAW allow (see the above thread and the similar one in this forum for examples).
DC