Dead Thread

Which D&D/D20/OGL settings made a difference?

  • Arcanis (Paradigm Concepts)

    Votes: 0 0.0%
  • The Black Company (Green Ronin)

    Votes: 0 0.0%
  • Dave Arneson's Blackmoor (Goodman/Zeitgeist)

    Votes: 0 0.0%
  • Blue Rose (Green Ronin)

    Votes: 0 0.0%
  • Conan (Mongoose)

    Votes: 0 0.0%
  • Dark Legacies (Red Spire)

    Votes: 0 0.0%
  • Dawnforge (Fantasy Flight Games)

    Votes: 0 0.0%
  • Demon Wars (Fast Forward Entertainment)

    Votes: 0 0.0%
  • The Diamond Throne (S&S/Malhavoc)

    Votes: 0 0.0%
  • Dragon Lords of Melnibone (Chaosium)

    Votes: 0 0.0%
  • Dragonlance (Sovereign Press)

    Votes: 4 21.1%
  • DragonMech (S&S/Goodman)

    Votes: 0 0.0%
  • Dragonstar (Fantasy Flight Games)

    Votes: 0 0.0%
  • Dungeon World (Fast Forward Entertainment)

    Votes: 0 0.0%
  • Eberron (Wizards of the Coast)

    Votes: 2 10.5%
  • Everquest (Sword & Sorcery)

    Votes: 0 0.0%
  • Forgotten Realms (Wizards of the Coast)

    Votes: 1 5.3%
  • Freeport (Green Ronin)

    Votes: 0 0.0%
  • Greyhawk (Wizards of the Coast)

    Votes: 1 5.3%
  • Grimm (Fantasy Flight Games)

    Votes: 1 5.3%
  • Hamunaptra (Green Ronin)

    Votes: 0 0.0%
  • Iron Kingdoms (Privateer Press)

    Votes: 2 10.5%
  • Kingdoms of Kalamar (Kenzer & Co.)

    Votes: 1 5.3%
  • Lone Wolf (Mongoose)

    Votes: 0 0.0%
  • Midnight (Fantasy Flight Games)

    Votes: 0 0.0%
  • Mindshadows (Green Ronin)

    Votes: 0 0.0%
  • Morningstar (Goodman Games)

    Votes: 0 0.0%
  • Nyambe (Atlas Games)

    Votes: 1 5.3%
  • Oathbound (Bastion Press)

    Votes: 0 0.0%
  • Ravenloft (S&S/Arthaus)

    Votes: 1 5.3%
  • Scarred Lands (Sword & Sorcery)

    Votes: 1 5.3%
  • Slaine (Mongoose)

    Votes: 0 0.0%
  • Sovereign Stone (Sovereign Press)

    Votes: 0 0.0%
  • SpirosBlaak (Green Ronin)

    Votes: 0 0.0%
  • Swordlands/Iron Heroes (S&S/Malhavoc)

    Votes: 1 5.3%
  • Talislanta D20 (Morrigan Press)

    Votes: 1 5.3%
  • Thieves' World (Green Ronin)

    Votes: 1 5.3%
  • Wheel of Time (Wizards of the Coast)

    Votes: 1 5.3%
  • Wilderlands of High Fantasy (Necromancer Games)

    Votes: 0 0.0%
  • World of Warcraft (Sword & Sorcery)

    Votes: 0 0.0%

NOTE: Replaced with a thread that has a corrected poll.

I have determined from my previous two polls that Iron Kingdoms is definitely worth a look. I also may pick up some of the Green Ronin books, since I like their books.

This last posting is a more general question. Which D&D/D20/OGL game has made the most difference to you or to the hobby? You may like a specific set of mechanics, or some aspect of the setting, or maybe it was just your first setting.

Feel free to vote for as many as you wish, and to post on why you think different settings were special. I'm only listing settings of high fantasy here.
 
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I like the Iron Kingdoms, they took the time to get it right and were not worried about pulling it to revise it to 3.5. I wish they would put more stuff out but I think its worth the wait to get a good product instead of crap.

Other lines that impress me are the Mongoose publishing OGL and Green Ronin.
Both companies have seem to got the concept of the rules and what players are looking for

Currenttly ploting the Drow wars campaing by mongoose (yes its the Drow but its 3 huge books makeing one huge campaing.

Pazio's City of shackle (sp) looks good with it all tied together and cleaned up

Reading Lone Wolf, Infernum, and Wars rpg by Mongoose
 


DreadPirateMurphy said:
Feel free to vote for as many as you wish, and to post on why you think different settings were special. I'm only listing settings of high fantasy here.

Umm.. the poll's set up to only vote once, or I would have voted for Blue Rose in addition to Eberron. The former spawned True20, and all it's mechanical goodness; the latter was the first new D&D setting from WotC since before the 3e launch.
 

A tough poll to answer since you didn't choose to allow multiple choices. I do think there was more than one setting that "made a difference." ;)

Dave Arneson's Blackmoor - The first published D&D setting.
Dragonlance - the first D&D setting to put a major emphasis on storytelling.
Forgotten Realms - The most supported setting since the beginning.
Greyhawk - the quintessential D&D setting. The one which was copied most.
Freeport - the first setting that was designed as OGL (allowing other publishers to use the city in it's own products)

Ones that might make the list, once they have a chance to "make a difference" are, IMO, Eberron & Grim. Other settings I like, and might be important, but I don't know that they will count as "making a difference," at least in the long term (otherwise I'd put the Scarred Lands on the list).
 

Yeah, can you fix (or redo) the poll please? Greyhawk is incredibly influential just as the first setting that saw widespread usage. Ravenloft was the first major D&D Gothic Horror setting. Dragonlance captured a lot of folks imagination (although not mine). So on and so forth.
 


Many of the settings have been important, but Ivoted for Greyhawk which was the first campaign setting in which I played D&D, 25 years ago.
 

Should have been multi-choice :cool:

Warhammer and Earthdawn really changed the how and why I gamed but as they were not on the list Scarred Lands.
 


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