I am an experienced SWADE Gm running HoHH for a group that is at best passingly familiar with SWADE and Deadlands, so I am looking for thought from folks who have run the adventure/sandbox. Are there any special considerations for the adventure itself (things to look out for, sidequests that are especially good or bad, etc) as well as specific strategies for getting players familiar with the setting. I would really love to find a good primer that is just a few pages long, explaining the history of the setting and the kinds of options open to PCs.
Thanks.
Thanks.