Dealing with Spike Growth


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I don't know if I'm stating the obvious since no one's brought it up but, the environment has to be "ground covered vegitation" to even work.

Down in the dungeon, on a cobblestone street, on the side of a mountain, underwater, on a boat, in the air, in a bubble bath, elemental plane of _____, etc. Not gonna happen. So stop being overly fond of making your encounters in the forest. :)
 
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Don't let the bad guys get fooled into chasing the Ranger. In fact, have some bad guys fool the Ranger into chasing them and then use the spike trick against the Ranger!
 

Mystery Man said:
I don't know if I'm stating the obvious since no one's brought it up but, the environment has to be "ground covered vegitation" to even work.

Actually the spell reads in works in any outside environment; Bare ground can be used as easily as vegatation covered areas. It doesn't work on bare stone.

There were lots of godo ideas here, thanks guys and gals!

-Sean
 

Mystery Man said:
Down in the dungeon, on a cobblestone street, on the side of a mountain, underwater, on a boat, in the air, in a bubble bath...

Yeah, but my bathomancer is totally unbalancing the game with the spell Bubble Growth. Frankly, I'm halfway to my wit's end.
 

elbandit said:
Actually the spell reads in works in any outside environment; Bare ground can be used as easily as vegatation covered areas......
-Sean
BUT!.... "Typically, Spike Growth can be cast in any outdoor setting except open water, ice, heavy snow, sandy desert, or bare stone"

:cool: :D
 
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