Dear WotC: Be Blizzard

Andor

First Post
I'm writing this as an open letter to WotC.

Wizards of the Coast is the most successful RPG company ever. They also have far more cash than any other RPG company, fueled as they are by Mtg and Pokemon. So take a page from the most successful video game company ever, Blizzard. To wit: Take your time and don't release 5e until it's bloody well done.

4e was a rush job and it showed. I remember the days leading up till it's release and you were posting new systems every two weeks, it was blatently still a work in progress, but you had already announced a street date and ended up having to ship a game with mediocre editing, rules examples from previous design cycles and some botched math. The results were not what you had hoped.

Don't do this again. Do what Blizzard does. Finish the game, polish it 'till it glows, then announce a street date. Take as many iterative design cycles as it takes. Take your time digesting playtest feedback. Listen to people who love it, hate it, and who have never played D&D. No one at WotC is going to starve if the game takes a week or a month or even a year past your goal date.

But screw this up and D&D might die.

You don't have to be exactly like Blizzard. Blizzard have never had an original thought in their lives, instead they take an existing concept and perfect it. WotC has often been innovative, it is a strength, but it's not enough of a strength. RPGs are not new or novel any more, they have not been for decades. So once you are done innovating put in the real work. The testing and redesign and retesting and redesign and retesting. Get feedback and then LISTEN to it. Do the polishing, the editing, the double and triple checking that prevents typos and botched references.

Please.
 

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To wit: Take your time and don't release 5e until it's bloody well done.

I really hope so. I'd like to see a really polished 5th Edition, and I hope the open playtest will be a big help for that. Certainly they'll find many more bugs and loopholes before the game ships with this sort of feedback.

Oh, and in before someone starts complaining that 5E will be an MMO. :p
 

So once you are done innovating put in the real work. The testing and redesign and retesting and redesign and retesting. Get feedback and then LISTEN to it. Do the polishing, the editing, the double and triple checking that prevents typos and botched references.

I care more about the rules system than the typos, but I'll echo the sentiment that I would rather see a late system than a system that really needs another round of playtesting. In the same way, I wouldn't mind if the initial round of supplements came out a little slower if that made them higher quality.

-KS
 



Seems to me WotC has already received a lot of flak for trying to be like Blizzard.

At least, judging by the "4E is WoW" crowd...

And to think I have actually been trying to make a D&D version of Dark Age of Camelot. Complete with bindstones, quest givers, realm warfare and all the great locations.
 

There is late, and then there is LATE! (Diablo3 Im looking at you!)

Then again, I did pre-purchase my copy of diablo3 as soon as they announced the release date. I have also put in for holidays that week and put my wife and kids on a plane to see her cousin in Sydney. I have literally put a week aside just to sit in a darkened room playing the game 24/7...you would think Im getting to old for this crap!
 

Well said all around. As an impatient person my instinct is just GIMME GIMME GIMME but I do believe I shall show some maturity and restraint and agree with the OP. Give it the time it needs. I think it's heartening that WotC hasn't announced any official dates for anything.
 

I agree.

Do not release 5e until it is absolutely perfect.

I repeat, do not release 5e until it is absolutely perfect.

In the meantime, to maintain your revenue stream, I suggest you continue supporting 4e.

;)
 

To wit: Take your time and don't release 5e until it's bloody well done.

In theory, I agree with this. In practice... I wonder how long D&D can survive without new product coming out. Now that the market for 4e material has been undermined, just how long can they survive without putting 5e out there?

But screw this up and D&D might die.

True. Unfortunately, wait too long and D&D will die.

Do not release 5e until it is absolutely perfect.

I repeat, do not release 5e until it is absolutely perfect.

You realise, of course, that this means it will never be released?
 

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