While it is a lot in "today's market", when you consider a starting character averages, what 80-100 gp, to equip themselves, 300 gp really isn't the much for most games IME. It would be interesting to play a game where gold really WAS valuable and silver or copper was the typical coin.300 gp is six pounds of gold, worth over $137,000 US by today’s prices. I wouldn’t exactly call that chump change, although it does seem like a bargain for bringing back a fallen comrade.
I suppose even in our game, it is a nice hefty sum the way the DM explains it. He equates 1 cp = $1 USD. So, 300 gp would be $30,000. But some of our characters, who haven't had to spend a lot of coin really, have saved 4000-5000 gp worth of treasure at this point (about level 9).
Some of it will be a bit of a challenge, we have to fin out when the next session starts. But, yeah, casting Revivify again and again makes things too easy in 5E IMO. But hey, tables differ.I actually think your party may have had more interesting logistical issues to deal with if your companion had been brought back with a 0 hit point maximum than you did having to transport her corpse. Keeping the copper pieces on her eyes sounds like a bit of a challenge, but if she were alive, you’d have to be careful about causing any damage, or she’d die instantly, but I guess at that point you could just cast revivify again, so I kind of see what you mean.