Knight Otu
First Post
What do we do with dead PCs?
In a world where brave adventurers fight against monsters, death can be all too common. Many accept this as their destiny, as priests powerful enough to return a deceased one to the world of the living are rare, and even the good-aligned ones are not always willing to perform that task.
Only one method is certain to bring back someone killed, which is sometimes referred to as "the northbound path" - a trek or pilgrimage to the Tower of Positive Energy, to the far north of Enworld. There, any character willing to return to the living can be revived. People who would be unwilling to be resurrected usually state so to their companions, saying that they wish to "travel south" without interruption. Others carry tokens often associated with that desire.
(At least two possible options exist here:
a) Around the Tower, temples can be found with clerics willing to raise or resurrect any character, at the normal price.
b) The area surrounding the Tower is so infused with positive energy that raising or resurrecting is possible without the need for costly materials needed elsewhere on Enworld)
When your character dies, and he either cannot be resurrected or would not want to be resurrected, leave the character sheet intact, but preface it with a note that the character is dead, and at what level that has happened.
A permanently dead character obviously does not count against the number of PCs a player can have. (If a character of 4th level or higher has been killed, the player can mark him as permanently dead, and replace him with a character of a level higher than 1st. This works the same way as retiring such a character.)
How do we deal with retiring PCs?
Not every adventurer stays one until his death. Some may want to retire before meeting an untimely end, or because they feel they achieved their goals and have no reason to further embark on quests. As such, a player may decide to retire one of his characters, possibly to make room for a new one, since the number of PCs a player may have is limited.
Retirement is permanent. You cannot choose to return from retirement.
When you decide to retire a character, keep the character sheet intact, but preface it with a note that the character has been retired, and at what level that has happened. If you decide to retire a character of 4th level or higher, you may start a new character at a higher level than 1st. If you do so, add a link to the post of the new character.
The new character starts two levels lower than the retired one, and has the appropriate starting wealth for that level. However, the character may not buy items that cost more than 1/5 of his starting wealth, with the exception of equipment found in the PHB (the Equipment file of the SRD) and potions (in the Magic Items IV file of the SRD).
For example, a new character started at 2nd level has a starting wealth of 900 gp. He may not buy items that would cost more than 180 gps.
Retiring a character this way opens up the possibility of playing a character of an availabel race with more than one Racial Hit Die and/or a Level Adjustment of +1 or higher.
(If you wish, you can mark your retired PC as public, effectively turning him into an NPC that DMs can use in their adventures, and possibly develop further.)
In a world where brave adventurers fight against monsters, death can be all too common. Many accept this as their destiny, as priests powerful enough to return a deceased one to the world of the living are rare, and even the good-aligned ones are not always willing to perform that task.
Only one method is certain to bring back someone killed, which is sometimes referred to as "the northbound path" - a trek or pilgrimage to the Tower of Positive Energy, to the far north of Enworld. There, any character willing to return to the living can be revived. People who would be unwilling to be resurrected usually state so to their companions, saying that they wish to "travel south" without interruption. Others carry tokens often associated with that desire.
(At least two possible options exist here:
a) Around the Tower, temples can be found with clerics willing to raise or resurrect any character, at the normal price.
b) The area surrounding the Tower is so infused with positive energy that raising or resurrecting is possible without the need for costly materials needed elsewhere on Enworld)
When your character dies, and he either cannot be resurrected or would not want to be resurrected, leave the character sheet intact, but preface it with a note that the character is dead, and at what level that has happened.
A permanently dead character obviously does not count against the number of PCs a player can have. (If a character of 4th level or higher has been killed, the player can mark him as permanently dead, and replace him with a character of a level higher than 1st. This works the same way as retiring such a character.)
How do we deal with retiring PCs?
Not every adventurer stays one until his death. Some may want to retire before meeting an untimely end, or because they feel they achieved their goals and have no reason to further embark on quests. As such, a player may decide to retire one of his characters, possibly to make room for a new one, since the number of PCs a player may have is limited.
Retirement is permanent. You cannot choose to return from retirement.
When you decide to retire a character, keep the character sheet intact, but preface it with a note that the character has been retired, and at what level that has happened. If you decide to retire a character of 4th level or higher, you may start a new character at a higher level than 1st. If you do so, add a link to the post of the new character.
The new character starts two levels lower than the retired one, and has the appropriate starting wealth for that level. However, the character may not buy items that cost more than 1/5 of his starting wealth, with the exception of equipment found in the PHB (the Equipment file of the SRD) and potions (in the Magic Items IV file of the SRD).
For example, a new character started at 2nd level has a starting wealth of 900 gp. He may not buy items that would cost more than 180 gps.
Retiring a character this way opens up the possibility of playing a character of an availabel race with more than one Racial Hit Die and/or a Level Adjustment of +1 or higher.
(If you wish, you can mark your retired PC as public, effectively turning him into an NPC that DMs can use in their adventures, and possibly develop further.)
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