Death in Eberron - What to Do?

Atavar said:
I thought I'd let you know that the player and I ultimately decided to have him create a new character. I had offered to let the party find a corrupt cleric willing to sell them a scroll of raise dead, but the player declined.

Frankly, I'm glad he did. He agreed with me that character death being the end of a character rather than a minor road bump made the game more exciting.

One thing I did a little differently, though, was the amount of starting X.P. to give the new character. The standard, as described in the DMG, is to have the replacement character start at the minimum number of X.P. to be one level lower than the character being replaced. Instead, I let him start at that level but let him have enough X.P. to be half way to the next level (the same as if he did raise his old character). Basically, I did not want the player to be penalized in X.P. terms for his choice of raising his old character vs. rolling up a new character.

His starting gear value is a good deal lower than the party average, though. I'm not too worried about that...SCAP seems to be making the characters pretty rich, and I'm confident he'll do just fine in that department with an adventure or two....

Thanks,

Atavar

Well I'm glad it worked out for you. One important thing to keep in mind for a character being lower level than the rest of the party is that the xp calculation for him is based off of his level. This was a tweak to the XP rules for 3.5 that makes it possible for lower level characters to actually catch up to higher level comrades.
 

log in or register to remove this ad

Remove ads

Top